6class BadgeBanner :
public Image{
10 FADE_IN,STATIC,FADE_OUT
15 static const float DEFAULT_SCALE;
17 static const float FADE_IN_TIME;
18 static const float STATIC_TIME;
19 static const float FADE_OUT_TIME;
24 static TextureFilm* atlas;
26 static BadgeBanner* current;
28 BadgeBanner(
int index);
35 static Image*
image(
int index);
virtual void kill()
Definition badgebanner.cpp:91
static BadgeBanner * show(int image)
Definition badgebanner.cpp:253
virtual void update()
Definition badgebanner.cpp:42
static Image * image(int index)
Definition badgebanner.cpp:262
static void highlight(Image *image, int index)
Definition badgebanner.cpp:100