This is the complete list of members for Room, including all inherited members.
| addNeigbour(Room *other) | Room | |
| ALL enum value | Room | |
| ALTAR enum value | Room | |
| ARMORY enum value | Room | |
| BLACKSMITH enum value | Room | |
| BOSS_EXIT enum value | Room | |
| center() | Room | |
| connect(Room *room) | Room | |
| connected | Room | |
| CRYPT enum value | Room | |
| Distance() | Room | inlinevirtual |
| Distance(int v) | Room | inlinevirtual |
| distance | Room | |
| edges() | Room | inlinevirtual |
| ENTRANCE enum value | Room | |
| entrance() | Room | |
| EXIT enum value | Room | |
| GARDEN enum value | Room | |
| getBounds() | Room | inline |
| getClassName() | Room | inlinevirtual |
| getPaintMethod(Type type) | Room | static |
| height() | Room | |
| inside(int p) | Room | |
| LABORATORY enum value | Room | |
| LIBRARY enum value | Room | |
| MAGIC_WELL enum value | Room | |
| neigbours | Room | |
| NONE enum value | Room | |
| paint(Type type, Level *level, Room *r) | Room | static |
| PaintMethod typedef | Room | |
| PASSAGE enum value | Room | |
| PIT enum value | Room | |
| POOL enum value | Room | |
| Price() | Room | inlinevirtual |
| Price(int v) | Room | inlinevirtual |
| price | Room | |
| random() | Room | inline |
| random(int m) | Room | |
| RAT_KING enum value | Room | |
| restoreFromBundle(Bundle *bundle) | Room | virtual |
| Room() | Room | |
| set(int left, int top, int right, int bottom) | Room | |
| set(Rect b) | Room | |
| SHOP enum value | Room | |
| shuffleTypes() | Room | static |
| SPECIALS | Room | static |
| STANDARD enum value | Room | |
| STATUE enum value | Room | |
| STORAGE enum value | Room | |
| storeInBundle(Bundle *bundle) | Room | virtual |
| TRAPS enum value | Room | |
| TREASURY enum value | Room | |
| TUNNEL enum value | Room | |
| Type enum name | Room | |
| type | Room | |
| useType(Type type) | Room | static |
| VAULT enum value | Room | |
| WEAK_FLOOR enum value | Room | |
| width() | Room |