This is the complete list of members for Viscosity, including all inherited members.
| checkOwner(Char *owner) | Armor::Glyph | |
| CLASSNAME(Viscosity) | Viscosity | |
| getClassName() | Armor::Glyph | inlinevirtual |
| glowing() | Viscosity | inlinevirtual |
| Glyph() | Armor::Glyph | inline |
| name(const String &weaponName) | Viscosity | virtual |
| proc(Armor *armor, Char *attacker, Char *defender, int damage) | Viscosity | virtual |
| random() | Armor::Glyph | static |
| restoreFromBundle(Bundle *bundle) | Armor::Glyph | inlinevirtual |
| storeInBundle(Bundle *bundle) | Armor::Glyph | inlinevirtual |