19 virtual void damage(
int dmg,
const std::string& src);
20 virtual void die(
const std::string& cause);
21 virtual int dr() {
return 5; }
25 std::string(
"These undead dwarves, risen by the will of the King of Dwarves, were members of his court. ") +
26 std::string(
"They appear as skeletons with a stunning amount of facial hair.");
43 virtual int dr() {
return 14; }
46 virtual void die(
const std::string& cause);
50 std::string(
"The last king of dwarves was known for his deep understanding of processes of life and death. ") +
51 std::string(
"He has persuaded members of his court to participate in a ritual, that should have granted them ") +
52 std::string(
"eternal youthfulness. In the end he was the only one, who got it - and an army of undead ") +
53 std::string(
"as a bonus.");
60 static const int MAX_ARMY_SIZE = 5;
61 static const std::string PEDESTAL;
63 bool canTryToSummon();
Char()
Definition char.cpp:34
Definition charsprite.h:13
Undead()
Definition king.cpp:23
virtual std::string defenseVerb()
Definition king.h:22
virtual int dr()
Definition king.h:21
virtual CharSprite * Sprite()
Definition king.cpp:13
virtual void onAdd()
Definition king.cpp:69
virtual void damage(int dmg, const std::string &src)
Definition king.cpp:51
static int count
Definition king.h:9
virtual int attackProc(Char *enemy, int damage)
Definition king.cpp:41
virtual std::string description()
Definition king.h:23
virtual void die(const std::string &cause)
Definition king.cpp:59
virtual std::string getClassName()
Definition king.h:12
virtual void onRemove()
Definition king.cpp:75
static Mob * CreateUndead()
Definition king.cpp:18
virtual int damageRoll()
Definition king.cpp:36
virtual int attackSkill(Char *target)
Definition king.h:17
virtual int attackSkill(Char *target)
Definition king.h:42
static Mob * CreateKing()
Definition king.cpp:86
virtual void restoreFromBundle(Bundle *bundle)
Definition king.cpp:111
virtual int damageRoll()
Definition king.cpp:117
virtual std::string defenseVerb()
Definition king.h:44
virtual bool canAttack(Char *enemy)
Definition king.cpp:162
virtual bool getCloser(int target)
Definition king.cpp:155
virtual std::string getClassName()
Definition king.h:34
virtual CharSprite * Sprite()
Definition king.cpp:81
virtual void storeInBundle(Bundle *bundle)
Definition king.cpp:105
virtual bool attack(Char *enemy)
Definition king.cpp:122
virtual void die(const std::string &cause)
Definition king.cpp:136
King()
Definition king.cpp:91
virtual int dr()
Definition king.h:43
virtual void notice()
Definition king.cpp:149
virtual std::string description()
Definition king.h:48
int target
Definition mob.h:58
Char * enemy
Definition mob.h:65
virtual void damage(int dmg, const std::string &src)
Definition mob.cpp:375
Mob()
Definition mob.cpp:17