14 virtual int dr() {
return 16; }
18 std::string(
"These huge arachnid-like demonic creatures avoid close combat by all means, ") +
19 std::string(
"firing crippling serrated spikes from long distances.");
Char()
Definition char.cpp:34
Definition charsprite.h:13
int target
Definition mob.h:58
Char * enemy
Definition mob.h:65
virtual void damage(int dmg, const std::string &src)
Definition mob.cpp:375
Mob()
Definition mob.cpp:17
virtual int attackSkill(Char *target)
Definition scorpio.h:13
virtual int attackProc(Char *enemy, int damage)
Definition scorpio.cpp:36
virtual std::string getClassName()
Definition scorpio.h:7
virtual bool getCloser(int target)
Definition scorpio.cpp:50
Scorpio()
Definition scorpio.cpp:15
virtual std::string description()
Definition scorpio.h:16
virtual void dropLoot()
Definition scorpio.cpp:62
virtual bool canAttack(Char *enemy)
Definition scorpio.cpp:45
static Mob * CreateScorpio()
Definition scorpio.cpp:10
virtual CharSprite * Sprite()
Definition scorpio.cpp:5
virtual int dr()
Definition scorpio.h:14
virtual int damageRoll()
Definition scorpio.cpp:31