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tag.h
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#pragma once
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#include "button.h"
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class
NinePatch;
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class
Tag
:
public
Button{
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private
:
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float
r;
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float
g;
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float
b;
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protected
:
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NinePatch*
bg
;
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float
lightness
= 0;
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virtual
void
createChildren
();
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virtual
void
layout
();
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public
:
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Tag
(
int
color);
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void
flash
();
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virtual
void
update
();
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};
Tag::lightness
float lightness
Definition
tag.h:15
Tag::layout
virtual void layout()
Definition
tag.cpp:11
Tag::flash
void flash()
Definition
tag.cpp:31
Tag::update
virtual void update()
Definition
tag.cpp:36
Tag::createChildren
virtual void createChildren()
Definition
tag.cpp:5
Tag::Tag
Tag(int color)
Definition
tag.cpp:20
Tag::bg
NinePatch * bg
Definition
tag.h:13
pd
tag.h
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