15 virtual int dr() {
return 5; }
16 virtual void die(
const std::string& cause);
20 static const int JUMP_DELAY = 5;
Char()
Definition char.cpp:34
Definition charsprite.h:13
int target
Definition mob.h:58
Char * enemy
Definition mob.h:65
Mob()
Definition mob.cpp:17
virtual int attackSkill(Char *target)
Definition tengu.h:14
virtual std::string getClassName()
Definition tengu.h:9
virtual bool canAttack(Char *enemy)
Definition tengu.cpp:134
virtual int dr()
Definition tengu.h:15
virtual bool doAttack(Char *enemy)
Definition tengu.cpp:139
Tengu()
Definition tengu.cpp:21
virtual bool getCloser(int target)
Definition tengu.cpp:121
virtual void notice()
Definition tengu.cpp:69
virtual int damageRoll()
Definition tengu.cpp:33
virtual std::string description()
Definition tengu.cpp:75
static Mob * CreateTengu()
Definition tengu.cpp:16
virtual CharSprite * Sprite()
Definition tengu.cpp:11
virtual void die(const std::string &cause)
Definition tengu.cpp:38