38 this->image = other.
image;
39 this->meta = other.
meta;
40 this->name = other.
name;
154 static bool saveNeeded;
157 static const std::string BADGES_FILE;
158 static const std::string BADGES;
160 static void restore(Bundle* bundle, std::set<Badge>& badges);
161 static void store(Bundle* bundle, std::set<Badge>& badges);
162 static void displayBadge(
const Badge* badge);
164 static void validateYASD();
int image
Definition badge.h:23
bool operator<(const Badge &c) const
Definition badge.h:25
bool operator==(const Badge &c) const
Definition badge.h:30
std::string name
Definition badge.h:22
std::string description
Definition badge.h:21
bool meta
Definition badge.h:20
static std::map< std::string, Badge * > mapBadge
Definition badge.h:18
Badge(const std::string &name, const std::string &description, int image)
Definition badge.h:42
Badge(const std::string &name, const std::string &description, int image, bool meta)
Definition badge.h:43
Badge(const std::string &name)
Definition badge.h:52
Badge(const Badge &other)
Definition badge.h:35
static bool isUnlocked(Badge badge)
Definition badge.cpp:499
static const Badge BOSS_SLAIN_1
Definition badge.h:87
static void validateChampion()
Definition badge.cpp:564
static const Badge GAMES_PLAYED_1
Definition badge.h:140
static const Badge RARE_SENIOR
Definition badge.h:122
static const Badge RARE_SHIELDED
Definition badge.h:121
static const Badge GOLD_COLLECTED_3
Definition badge.h:61
static void validateDeathFromFalling()
Definition badge.cpp:483
static const Badge BOSS_SLAIN_3_SNIPER
Definition badge.h:98
static const Badge BOSS_SLAIN_1_ROGUE
Definition badge.h:85
static void validateGoldCollected()
Definition badge.cpp:265
static const Badge RING_OF_HAGGLER
Definition badge.h:101
static const Badge BAG_BOUGHT_WAND_HOLSTER
Definition badge.h:74
static const Badge RARE_ALBINO
Definition badge.h:119
static const Badge DEATH_FROM_HUNGER
Definition badge.h:79
static const Badge BOSS_SLAIN_3_BERSERKER
Definition badge.h:93
static void validateStrengthAttained()
Definition badge.cpp:321
static const Badge ALL_SCROLLS_IDENTIFIED
Definition badge.h:68
static const Badge GOLD_COLLECTED_2
Definition badge.h:60
static const Badge DEATH_FROM_POISON
Definition badge.h:77
static const Badge GOLD_COLLECTED_1
Definition badge.h:59
static const Badge GOLD_COLLECTED_4
Definition badge.h:62
static const Badge HAPPY_END
Definition badge.h:144
static const Badge ITEM_LEVEL_3
Definition badge.h:117
static void reset()
Definition badge.cpp:118
static const Badge ITEM_LEVEL_2
Definition badge.h:116
static const Badge LEVEL_REACHED_4
Definition badge.h:66
static const Badge VICTORY_WARRIOR
Definition badge.h:125
static const Badge BAG_BOUGHT_SCROLL_HOLDER
Definition badge.h:73
static const Badge ALL_ITEMS_IDENTIFIED
Definition badge.h:71
static const Badge VICTORY_ALL_CLASSES
Definition badge.h:130
static const Badge BOSS_SLAIN_3_WARDEN
Definition badge.h:99
static const Badge RARE
Definition badge.h:124
static const Badge MASTERY_WARRIOR
Definition badge.h:111
static const Badge RARE_BANDIT
Definition badge.h:120
static const Badge GAMES_PLAYED_3
Definition badge.h:142
static const Badge FOOD_EATEN_2
Definition badge.h:108
static void saveLocal(Bundle *bundle)
Definition badge.cpp:232
static const Badge FOOD_EATEN_3
Definition badge.h:109
static void loadLocal(Bundle *bundle)
Definition badge.cpp:227
static const Badge BOSS_SLAIN_3_ALL_SUBCLASSES
Definition badge.h:100
static const Badge POTIONS_COOKED_3
Definition badge.h:134
static void validateFoodEaten()
Definition badge.cpp:345
static void validateDeathFromFire()
Definition badge.cpp:456
static const Badge MASTERY_COMBO
Definition badge.h:131
static const Badge YASD
Definition badge.h:82
static const Badge ITEM_LEVEL_4
Definition badge.h:118
static const Badge BOSS_SLAIN_1_WARRIOR
Definition badge.h:83
static const Badge ITEM_LEVEL_1
Definition badge.h:115
static void loadGlobal()
Definition badge.cpp:197
static void validateGrimWeapon()
Definition badge.cpp:465
static const Badge NO_MONSTERS_SLAIN
Definition badge.h:136
static Callback * loadingListener
Definition badge.h:149
static const Badge MONSTERS_SLAIN_2
Definition badge.h:56
static const Badge LEVEL_REACHED_2
Definition badge.h:64
static const Badge ALL_BAGS_BOUGHT
Definition badge.h:75
static void validateMonstersSlain()
Definition badge.cpp:237
static void validateNoKilling()
Definition badge.cpp:414
static const Badge BOSS_SLAIN_1_ALL_CLASSES
Definition badge.h:91
static void validateNightHunter()
Definition badge.cpp:490
static const Badge CHAMPION
Definition badge.h:145
static const Badge PIRANHAS
Definition badge.h:138
static const Badge FOOD_EATEN_4
Definition badge.h:110
static const Badge GAMES_PLAYED_2
Definition badge.h:141
static const Badge DEATH_FROM_GAS
Definition badge.h:78
static const Badge BOSS_SLAIN_1_HUNTRESS
Definition badge.h:86
static const Badge MONSTERS_SLAIN_4
Definition badge.h:58
static const Badge BOSS_SLAIN_1_MAGE
Definition badge.h:84
static const Badge VICTORY_ROGUE
Definition badge.h:127
static const Badge BOSS_SLAIN_3_FREERUNNER
Definition badge.h:96
static const Badge MASTERY_MAGE
Definition badge.h:112
static const Badge RING_OF_THORNS
Definition badge.h:102
static void validateDeathFromPoison()
Definition badge.cpp:474
static const Badge LEVEL_REACHED_3
Definition badge.h:65
static const Badge NIGHT_HUNTER
Definition badge.h:139
static void validateVictory()
Definition badge.cpp:529
static const Badge SUPPORTER
Definition badge.h:146
static const Badge BOSS_SLAIN_3_BATTLEMAGE
Definition badge.h:95
static const Badge MONSTERS_SLAIN_1
Definition badge.h:55
static const Badge GRIM_WEAPON
Definition badge.h:137
static const Badge POTIONS_COOKED_2
Definition badge.h:133
static const Badge MASTERY_HUNTRESS
Definition badge.h:114
static const Badge DEATH_FROM_GLYPH
Definition badge.h:80
static const Badge MONSTERS_SLAIN_3
Definition badge.h:57
static const Badge GAMES_PLAYED_4
Definition badge.h:143
static const Badge BOSS_SLAIN_3_ASSASSIN
Definition badge.h:97
static const Badge POTIONS_COOKED_4
Definition badge.h:135
static const Badge DEATH_FROM_FIRE
Definition badge.h:76
static const Badge ALL_WANDS_IDENTIFIED
Definition badge.h:70
static void validateDeathFromGlyph()
Definition badge.cpp:513
static const Badge DEATH_FROM_FALLING
Definition badge.h:81
static const Badge STRENGTH_ATTAINED_4
Definition badge.h:106
static const Badge ALL_RINGS_IDENTIFIED
Definition badge.h:69
static void validateHappyEnd()
Definition badge.cpp:569
static void validatePiranhasKilled()
Definition badge.cpp:401
static const Badge RARE_ACIDIC
Definition badge.h:123
static const Badge ALL_POTIONS_IDENTIFIED
Definition badge.h:67
static const Badge VICTORY_HUNTRESS
Definition badge.h:128
static const Badge MASTERY_ROGUE
Definition badge.h:113
static const Badge STRENGTH_ATTAINED_1
Definition badge.h:103
static const Badge LEVEL_REACHED_1
Definition badge.h:63
static const Badge BAG_BOUGHT_SEED_POUCH
Definition badge.h:72
static void validateLevelReached()
Definition badge.cpp:293
static const Badge STRENGTH_ATTAINED_2
Definition badge.h:104
static const Badge FOOD_EATEN_1
Definition badge.h:107
static void validatePotionsCooked()
Definition badge.cpp:373
static const Badge POTIONS_COOKED_1
Definition badge.h:132
static const Badge VICTORY
Definition badge.h:129
static const Badge BOSS_SLAIN_4
Definition badge.h:90
static const Badge STRENGTH_ATTAINED_3
Definition badge.h:105
static void validateDeathFromHunger()
Definition badge.cpp:520
static const Badge VICTORY_MAGE
Definition badge.h:126
static const Badge BOSS_SLAIN_3_WARLOCK
Definition badge.h:94
static const Badge BOSS_SLAIN_2
Definition badge.h:88
static void validateDeathFromGas()
Definition badge.cpp:504
static void saveGlobal()
Definition badge.cpp:211
static const Badge BOSS_SLAIN_3
Definition badge.h:89
static const Badge BOSS_SLAIN_3_GLADIATOR
Definition badge.h:92
static void validateItemLevelAquired(Item *item)
Definition badge.cpp:424
Definition typedefine.h:16