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bloodparticle.h
Go to the documentation of this file.
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#pragma once
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#include "pixelparticle.h"
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#include "emitter.h"
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class
BloodParticle
:
public
Shrinking{
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public
:
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static
Emitter::Factory*
FACTORY
;
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BloodParticle
();
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void
reset
(
float
x,
float
y);
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virtual
void
update
();
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};
BloodParticle::reset
void reset(float x, float y)
Definition
bloodparticle.cpp:32
BloodParticle::BloodParticle
BloodParticle()
Definition
bloodparticle.cpp:21
BloodParticle::FACTORY
static Emitter::Factory * FACTORY
Definition
bloodparticle.h:8
BloodParticle::update
virtual void update()
Definition
bloodparticle.cpp:47
pd
bloodparticle.h
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