#include <bloodparticle.h>


Public Member Functions | |
| BloodParticle () | |
| void | reset (float x, float y) |
| virtual void | update () |
Static Public Attributes | |
| static Emitter::Factory * | FACTORY = new FactoryNew() |
| BloodParticle::BloodParticle | ( | ) |
| void BloodParticle::reset | ( | float | x, |
| float | y ) |
|
virtual |
|
static |