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ClothArmor Member List

This is the complete list of members for ClothArmor, including all inherited members.

AC_DROPItemprotectedstatic
AC_EQUIPEquipableItemstatic
AC_THROWItemprotectedstatic
AC_UNEQUIPEquipableItemstatic
actions(Hero *hero, std::vector< std::string > &actions)Armorvirtual
Armor(int tier)Armor
cast(Hero *user, int dst)EquipableItemvirtual
CLASSNAME(Item)Item
CLASSOBJECT(Item)Item
ClothArmor()ClothArmor
collect(Bag *container)Itemvirtual
considerState(int price)Item
Create()ClothArmorinlinestatic
curItemItemstatic
cursedItem
cursedKnownItem
curUserItemstatic
defaultActionItem
degrade()Armorinlinevirtual
EquipableItem::degrade(int n)Iteminline
desc()ClothArmorinlinevirtual
detach(Bag *container)Item
detachAll(Bag *container)Item
doDrop(Hero *hero)EquipableItemvirtual
doEquip(Hero *hero)Armorvirtual
doPickUp(Hero *hero)Itemvirtual
doThrow(Hero *hero)Itemvirtual
doUnequip(Hero *hero, bool collect, bool single)Armorvirtual
EquipableItem::doUnequip(Hero *hero, bool collect)EquipableItemvirtual
DR()Armorinline
effectiveLevel()Itemvirtual
equipCursed(Hero *hero)EquipableItemprotectedstatic
evoke(Hero *hero)Itemstatic
execute(Hero *hero, std::string action)EquipableItemvirtual
fix()Itemvirtual
getBroken()Iteminlinevirtual
getClassName()ClothArmorinlinevirtual
getObject()=0Objectpure virtual
glowing()Armorinlinevirtual
glyphArmor
identify()Itemvirtual
Image()Item
imageItem
info()Armorvirtual
inscribe(Glyph *glyph)Armorinline
inscribe()Armor
isBroken()Iteminline
isEquipped(Hero *hero)Armorvirtual
isIdentified()Iteminlinevirtual
isInscribed()Armorinline
isUpgradable()Iteminlinevirtual
Item()Item
Level(int value)Iteminlinevirtual
Level()Iteminline
levelKnownItem
maxDurability(int lvl)Armorinlinevirtual
EquipableItem::maxDurability()Iteminline
Name()Armorinlinevirtual
nameItem
onDetach()Iteminlineprotectedvirtual
onThrow(int cell)Itemprotectedvirtual
polish()Iteminline
price()Armorvirtual
proc(Char *attacker, Char *defender, int damage)Armor
Quantity()Iteminline
Quantity(int value)Iteminline
quantityItem
random()Armorvirtual
restoreFromBundle(Bundle *bundle)Armorvirtual
safeUpgrade()Armorinline
stackableItem
status()Item
storeInBundle(Bundle *bundle)Armorvirtual
STRArmor
throwerItemprotectedstatic
tierArmor
time2equip(Hero *hero)Armorvirtual
TIME_TO_DROPItemprotectedstatic
TIME_TO_PICK_UPItemprotectedstatic
TIME_TO_THROWItemprotectedstatic
toString()Armorvirtual
trueName()Iteminline
typicalDR()Armorinline
typicalSTR()Armorinline
uniqueItem
updateQuickslot()Item
upgrade()Armorinlinevirtual
upgrade(boolean inscribe)Armor
use()Item
Virtual(const std::string &cl)Itemstatic
visiblyUpgraded()Iteminline