This is the complete list of members for Earthroot::Armor, including all inherited members.
| absorb(int damage) | Earthroot::Armor | |
| act() | Earthroot::Armor | virtual |
| Actor() | Actor | |
| add(Actor *actor) | Actor | static |
| addDelayed(Actor *actor, float delay) | Actor | static |
| affect(Char *target, const std::string &buffClass) | Buff | static |
| affect(Char *target, const std::string &buffClass, float duration) | Buff | static |
| all | Actor | static |
| append(Char *target, const std::string &buff) | Buff | static |
| append(Char *target, const std::string &buffClass, float duration) | Buff | static |
| attachTo(Char *target) | Earthroot::Armor | virtual |
| Buff() | Buff | |
| clear() | Actor | static |
| cooldown() | Actor | inlineprotected |
| detach() | Buff | virtual |
| detach(Buff *buff) | Buff | static |
| detach(Char *target, const std::string &cl) | Buff | static |
| diactivate() | Actor | inlineprotected |
| findById(int id) | Actor | static |
| findChar(int pos) | Actor | static |
| fixTime() | Actor | static |
| freeCell(int pos) | Actor | static |
| getClassName() | Earthroot::Armor | inlinevirtual |
| icon() | Earthroot::Armor | virtual |
| Id() | Actor | |
| init() | Actor | static |
| Level(int value) | Earthroot::Armor | inline |
| level | Earthroot::Armor | |
| next() | Actor | inline |
| occupyCell(Char *ch) | Actor | static |
| onAdd() | Actor | inlineprotectedvirtual |
| onRemove() | Actor | inlineprotectedvirtual |
| postpone(float time) | Actor | protected |
| process() | Actor | static |
| prolong(Char *target, const std::string &buffClass, float duration) | Buff | static |
| remove(Actor *actor) | Actor | static |
| restoreFromBundle(Bundle *bundle) | Earthroot::Armor | virtual |
| spend(float time) | Actor | inlineprotectedvirtual |
| storeInBundle(Bundle *bundle) | Earthroot::Armor | virtual |
| target | Buff | |
| TICK | Actor | static |
| toString() | Earthroot::Armor | inlinevirtual |