#include <generator.h>
◆ CreateItem
| typedef Item *(* Generator::Category::CreateItem) () |
◆ Type
| Enumerator |
|---|
| WEAPON | |
| ARMOR | |
| POTION | |
| SCROLL | |
| WAND | |
| RING | |
| SEED | |
| FOOD | |
| GOLD | |
| MISC | |
◆ Category()
| Generator::Category::Category |
( |
Type | t | ) |
|
|
inline |
◆ cats
◆ classes
| std::vector<CreateItem> Generator::Category::classes |
◆ initFlag
| bool Generator::Category::initFlag = false |
|
static |
◆ prob
| float Generator::Category::prob |
◆ probs
| std::vector<float> Generator::Category::probs |
◆ type
| Type Generator::Category::type |
The documentation for this class was generated from the following files: