#include <itemslot.h>
◆ ItemSlot() [1/2]
◆ ItemSlot() [2/2]
| ItemSlot::ItemSlot |
( |
Item * | item | ) |
|
◆ createChildren()
| void ItemSlot::createChildren |
( |
| ) |
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protectedvirtual |
◆ enable()
| void ItemSlot::enable |
( |
boolean | value | ) |
|
◆ item()
| void ItemSlot::item |
( |
Item * | item | ) |
|
◆ layout()
| void ItemSlot::layout |
( |
| ) |
|
|
protectedvirtual |
◆ showParams()
| void ItemSlot::showParams |
( |
boolean | value | ) |
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◆ bottomRight
| BitmapText* ItemSlot::bottomRight |
|
protected |
◆ CHEST
| Item * ItemSlot::CHEST = new ItemChest() |
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static |
◆ DEGRADED
| const int ItemSlot::DEGRADED = 0xFF4444 |
|
static |
◆ icon
◆ LOCKED_CHEST
| Item * ItemSlot::LOCKED_CHEST = new ItemLockedChest() |
|
static |
◆ SKELETON
| Item * ItemSlot::SKELETON = new ItemSkeleton() |
|
static |
◆ TOMB
| Item * ItemSlot::TOMB = new ItemTomb() |
|
static |
◆ topLeft
| BitmapText* ItemSlot::topLeft |
|
protected |
◆ topRight
| BitmapText* ItemSlot::topRight |
|
protected |
◆ UPGRADED
| const int ItemSlot::UPGRADED = 0x44FF44 |
|
static |
◆ WARNING
| const int ItemSlot::WARNING = 0xFF8800 |
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static |
The documentation for this class was generated from the following files: