#include <simpleresource.h>
◆ AMULET
| const int ItemSpriteSheet::AMULET = 87 |
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◆ ANKH
| const int ItemSpriteSheet::ANKH = 1 |
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◆ ARMOR
| const int ItemSpriteSheet::ARMOR = 6 |
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◆ ARMOR_CLOTH
| const int ItemSpriteSheet::ARMOR_CLOTH = 24 |
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◆ ARMOR_HUNTRESS
| const int ItemSpriteSheet::ARMOR_HUNTRESS = 99 |
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◆ ARMOR_LEATHER
| const int ItemSpriteSheet::ARMOR_LEATHER = 25 |
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◆ ARMOR_MAGE
| const int ItemSpriteSheet::ARMOR_MAGE = 98 |
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◆ ARMOR_MAIL
| const int ItemSpriteSheet::ARMOR_MAIL = 26 |
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◆ ARMOR_PLATE
| const int ItemSpriteSheet::ARMOR_PLATE = 28 |
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◆ ARMOR_ROGUE
| const int ItemSpriteSheet::ARMOR_ROGUE = 96 |
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◆ ARMOR_SCALE
| const int ItemSpriteSheet::ARMOR_SCALE = 27 |
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◆ ARMOR_WARRIOR
| const int ItemSpriteSheet::ARMOR_WARRIOR = 97 |
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◆ BATTLE_AXE
| const int ItemSpriteSheet::BATTLE_AXE = 22 |
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◆ BEACON
| const int ItemSpriteSheet::BEACON = 85 |
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◆ BOMB
| const int ItemSpriteSheet::BOMB = 124 |
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◆ BONES
| const int ItemSpriteSheet::BONES = 0 |
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◆ BOOMERANG
| const int ItemSpriteSheet::BOOMERANG = 106 |
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◆ CARPACCIO
| const int ItemSpriteSheet::CARPACCIO = 116 |
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◆ CHEST
| const int ItemSpriteSheet::CHEST = 11 |
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◆ CRYSTAL_CHEST
| const int ItemSpriteSheet::CRYSTAL_CHEST = 105 |
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◆ CURARE_DART
| const int ItemSpriteSheet::CURARE_DART = 109 |
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◆ DAGGER
| const int ItemSpriteSheet::DAGGER = 19 |
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◆ DART
| const int ItemSpriteSheet::DART = 31 |
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◆ DEWDROP
| const int ItemSpriteSheet::DEWDROP = 81 |
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◆ DUST
| const int ItemSpriteSheet::DUST = 121 |
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◆ GLAIVE
| const int ItemSpriteSheet::GLAIVE = 30 |
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◆ GOLD
| const int ItemSpriteSheet::GOLD = 14 |
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◆ GOLDEN_KEY
| const int ItemSpriteSheet::GOLDEN_KEY = 10 |
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◆ HIDDEN
| const int ItemSpriteSheet::HIDDEN = 119 |
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◆ HOLDER
| const int ItemSpriteSheet::HOLDER = 104 |
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◆ HOLSTER
| const int ItemSpriteSheet::HOLSTER = 111 |
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◆ HONEYPOT
| const int ItemSpriteSheet::HONEYPOT = 125 |
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◆ INCENDIARY_DART
| const int ItemSpriteSheet::INCENDIARY_DART = 108 |
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◆ IRON_KEY
| const int ItemSpriteSheet::IRON_KEY = 9 |
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◆ JAVELIN
| const int ItemSpriteSheet::JAVELIN = 110 |
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◆ KEYRING
| const int ItemSpriteSheet::KEYRING = 126 |
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◆ KIT
| const int ItemSpriteSheet::KIT = 86 |
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◆ KNUCKLEDUSTER
| const int ItemSpriteSheet::KNUCKLEDUSTER = 16 |
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◆ LOCKED_CHEST
| const int ItemSpriteSheet::LOCKED_CHEST = 12 |
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◆ LONG_SWORD
| const int ItemSpriteSheet::LONG_SWORD = 21 |
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◆ MACE
| const int ItemSpriteSheet::MACE = 18 |
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◆ MASTERY
| const int ItemSpriteSheet::MASTERY = 82 |
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◆ MEAT
| const int ItemSpriteSheet::MEAT = 113 |
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◆ ORE
| const int ItemSpriteSheet::ORE = 102 |
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◆ OVERPRICED
| const int ItemSpriteSheet::OVERPRICED = 115 |
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◆ PASTY
| const int ItemSpriteSheet::PASTY = 112 |
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◆ PHANTOM
| const int ItemSpriteSheet::PHANTOM = 118 |
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◆ PICKAXE
| const int ItemSpriteSheet::PICKAXE = 101 |
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◆ POTION_AMBER
| const int ItemSpriteSheet::POTION_AMBER = 64 |
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◆ POTION_AZURE
| const int ItemSpriteSheet::POTION_AZURE = 58 |
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◆ POTION_BISTRE
| const int ItemSpriteSheet::POTION_BISTRE = 65 |
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◆ POTION_CHARCOAL
| const int ItemSpriteSheet::POTION_CHARCOAL = 62 |
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◆ POTION_CRIMSON
| const int ItemSpriteSheet::POTION_CRIMSON = 57 |
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◆ POTION_GOLDEN
| const int ItemSpriteSheet::POTION_GOLDEN = 60 |
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◆ POTION_INDIGO
| const int ItemSpriteSheet::POTION_INDIGO = 66 |
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◆ POTION_IVORY
| const int ItemSpriteSheet::POTION_IVORY = 63 |
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◆ POTION_JADE
| const int ItemSpriteSheet::POTION_JADE = 59 |
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◆ POTION_MAGENTA
| const int ItemSpriteSheet::POTION_MAGENTA = 61 |
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◆ POTION_SILVER
| const int ItemSpriteSheet::POTION_SILVER = 67 |
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◆ POTION_TURQUOISE
| const int ItemSpriteSheet::POTION_TURQUOISE = 56 |
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◆ POUCH
| const int ItemSpriteSheet::POUCH = 83 |
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◆ QUARTERSTAFF
| const int ItemSpriteSheet::QUARTERSTAFF = 17 |
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◆ RATION
| const int ItemSpriteSheet::RATION = 4 |
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◆ RING
| const int ItemSpriteSheet::RING = 7 |
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◆ RING_AGATE
| const int ItemSpriteSheet::RING_AGATE = 75 |
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◆ RING_AMETHYST
| const int ItemSpriteSheet::RING_AMETHYST = 36 |
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◆ RING_DIAMOND
| const int ItemSpriteSheet::RING_DIAMOND = 32 |
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◆ RING_EMERALD
| const int ItemSpriteSheet::RING_EMERALD = 72 |
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◆ RING_GARNET
| const int ItemSpriteSheet::RING_GARNET = 34 |
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◆ RING_ONYX
| const int ItemSpriteSheet::RING_ONYX = 38 |
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◆ RING_OPAL
| const int ItemSpriteSheet::RING_OPAL = 33 |
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◆ RING_QUARTZ
| const int ItemSpriteSheet::RING_QUARTZ = 74 |
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◆ RING_RUBY
| const int ItemSpriteSheet::RING_RUBY = 35 |
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◆ RING_SAPPHIRE
| const int ItemSpriteSheet::RING_SAPPHIRE = 73 |
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◆ RING_TOPAZ
| const int ItemSpriteSheet::RING_TOPAZ = 37 |
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◆ RING_TOURMALINE
| const int ItemSpriteSheet::RING_TOURMALINE = 39 |
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◆ ROSE
| const int ItemSpriteSheet::ROSE = 100 |
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◆ SCROLL_BERKANAN
| const int ItemSpriteSheet::SCROLL_BERKANAN = 77 |
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◆ SCROLL_GYFU
| const int ItemSpriteSheet::SCROLL_GYFU = 44 |
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◆ SCROLL_ISAZ
| const int ItemSpriteSheet::SCROLL_ISAZ = 46 |
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◆ SCROLL_KAUNAN
| const int ItemSpriteSheet::SCROLL_KAUNAN = 40 |
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◆ SCROLL_LAGUZ
| const int ItemSpriteSheet::SCROLL_LAGUZ = 42 |
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◆ SCROLL_MANNAZ
| const int ItemSpriteSheet::SCROLL_MANNAZ = 47 |
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◆ SCROLL_NAUDIZ
| const int ItemSpriteSheet::SCROLL_NAUDIZ = 76 |
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◆ SCROLL_ODAL
| const int ItemSpriteSheet::SCROLL_ODAL = 78 |
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◆ SCROLL_RAIDO
| const int ItemSpriteSheet::SCROLL_RAIDO = 45 |
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◆ SCROLL_SOWILO
| const int ItemSpriteSheet::SCROLL_SOWILO = 41 |
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◆ SCROLL_TIWAZ
| const int ItemSpriteSheet::SCROLL_TIWAZ = 79 |
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◆ SCROLL_WIPE_OUT
| const int ItemSpriteSheet::SCROLL_WIPE_OUT = 117 |
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◆ SCROLL_YNGVI
| const int ItemSpriteSheet::SCROLL_YNGVI = 43 |
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◆ SEED_DREAMWEED
| const int ItemSpriteSheet::SEED_DREAMWEED = 91 |
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◆ SEED_EARTHROOT
| const int ItemSpriteSheet::SEED_EARTHROOT = 93 |
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◆ SEED_FADELEAF
| const int ItemSpriteSheet::SEED_FADELEAF = 94 |
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◆ SEED_FIREBLOOM
| const int ItemSpriteSheet::SEED_FIREBLOOM = 88 |
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◆ SEED_ICECAP
| const int ItemSpriteSheet::SEED_ICECAP = 89 |
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◆ SEED_ROTBERRY
| const int ItemSpriteSheet::SEED_ROTBERRY = 95 |
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◆ SEED_SORROWMOSS
| const int ItemSpriteSheet::SEED_SORROWMOSS = 90 |
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◆ SEED_SUNGRASS
| const int ItemSpriteSheet::SEED_SUNGRASS = 92 |
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◆ SHORT_SWORD
| const int ItemSpriteSheet::SHORT_SWORD = 2 |
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◆ SHURIKEN
| const int ItemSpriteSheet::SHURIKEN = 15 |
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◆ SKELETON_KEY
| const int ItemSpriteSheet::SKELETON_KEY = 8 |
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◆ SKULL
| const int ItemSpriteSheet::SKULL = 103 |
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◆ SMTH
| const int ItemSpriteSheet::SMTH = 127 |
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◆ SPARK_ENCHANT
| const int ItemSpriteSheet::SPARK_ENCHANT = 118 |
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◆ SPARK_UPGRADE
| const int ItemSpriteSheet::SPARK_UPGRADE = 117 |
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◆ SPEAR
| const int ItemSpriteSheet::SPEAR = 29 |
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◆ STEAK
| const int ItemSpriteSheet::STEAK = 114 |
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◆ STYLUS
| const int ItemSpriteSheet::STYLUS = 80 |
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◆ SWORD
| const int ItemSpriteSheet::SWORD = 20 |
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◆ TOKEN
| const int ItemSpriteSheet::TOKEN = 122 |
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◆ TOMAHAWK
| const int ItemSpriteSheet::TOMAHAWK = 107 |
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◆ TOMB
| const int ItemSpriteSheet::TOMB = 13 |
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◆ TORCH
| const int ItemSpriteSheet::TORCH = 84 |
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◆ VIAL
| const int ItemSpriteSheet::VIAL = 120 |
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◆ WAND_BAMBOO
| const int ItemSpriteSheet::WAND_BAMBOO = 68 |
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◆ WAND_BIRCH
| const int ItemSpriteSheet::WAND_BIRCH = 71 |
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◆ WAND_CHERRY
| const int ItemSpriteSheet::WAND_CHERRY = 51 |
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◆ WAND_EBONY
| const int ItemSpriteSheet::WAND_EBONY = 50 |
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◆ WAND_HOLLY
| const int ItemSpriteSheet::WAND_HOLLY = 48 |
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◆ WAND_MAGIC_MISSILE
| const int ItemSpriteSheet::WAND_MAGIC_MISSILE = 3 |
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◆ WAND_MAHOGANY
| const int ItemSpriteSheet::WAND_MAHOGANY = 55 |
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◆ WAND_OAK
| const int ItemSpriteSheet::WAND_OAK = 70 |
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◆ WAND_PURPLEHEART
| const int ItemSpriteSheet::WAND_PURPLEHEART = 69 |
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◆ WAND_ROWAN
| const int ItemSpriteSheet::WAND_ROWAN = 53 |
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◆ WAND_TEAK
| const int ItemSpriteSheet::WAND_TEAK = 52 |
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◆ WAND_WILLOW
| const int ItemSpriteSheet::WAND_WILLOW = 54 |
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◆ WAND_YEW
| const int ItemSpriteSheet::WAND_YEW = 49 |
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◆ WAR_HAMMER
| const int ItemSpriteSheet::WAR_HAMMER = 23 |
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◆ WEAPON
| const int ItemSpriteSheet::WEAPON = 5 |
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◆ WEIGHT
| const int ItemSpriteSheet::WEIGHT = 123 |
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The documentation for this class was generated from the following file: