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ItemSpriteSheet Class Reference

#include <simpleresource.h>

Static Public Attributes

static const int WEAPON = 5
 
static const int ARMOR = 6
 
static const int RING = 7
 
static const int SMTH = 127
 
static const int SKELETON_KEY = 8
 
static const int IRON_KEY = 9
 
static const int GOLDEN_KEY = 10
 
static const int SHORT_SWORD = 2
 
static const int KNUCKLEDUSTER = 16
 
static const int QUARTERSTAFF = 17
 
static const int MACE = 18
 
static const int DAGGER = 19
 
static const int SWORD = 20
 
static const int LONG_SWORD = 21
 
static const int BATTLE_AXE = 22
 
static const int WAR_HAMMER = 23
 
static const int SPEAR = 29
 
static const int GLAIVE = 30
 
static const int SHURIKEN = 15
 
static const int DART = 31
 
static const int BOOMERANG = 106
 
static const int TOMAHAWK = 107
 
static const int INCENDIARY_DART = 108
 
static const int CURARE_DART = 109
 
static const int JAVELIN = 110
 
static const int ARMOR_CLOTH = 24
 
static const int ARMOR_LEATHER = 25
 
static const int ARMOR_MAIL = 26
 
static const int ARMOR_SCALE = 27
 
static const int ARMOR_PLATE = 28
 
static const int ARMOR_ROGUE = 96
 
static const int ARMOR_WARRIOR = 97
 
static const int ARMOR_MAGE = 98
 
static const int ARMOR_HUNTRESS = 99
 
static const int WAND_MAGIC_MISSILE = 3
 
static const int WAND_HOLLY = 48
 
static const int WAND_YEW = 49
 
static const int WAND_EBONY = 50
 
static const int WAND_CHERRY = 51
 
static const int WAND_TEAK = 52
 
static const int WAND_ROWAN = 53
 
static const int WAND_WILLOW = 54
 
static const int WAND_MAHOGANY = 55
 
static const int WAND_BAMBOO = 68
 
static const int WAND_PURPLEHEART = 69
 
static const int WAND_OAK = 70
 
static const int WAND_BIRCH = 71
 
static const int RING_DIAMOND = 32
 
static const int RING_OPAL = 33
 
static const int RING_GARNET = 34
 
static const int RING_RUBY = 35
 
static const int RING_AMETHYST = 36
 
static const int RING_TOPAZ = 37
 
static const int RING_ONYX = 38
 
static const int RING_TOURMALINE = 39
 
static const int RING_EMERALD = 72
 
static const int RING_SAPPHIRE = 73
 
static const int RING_QUARTZ = 74
 
static const int RING_AGATE = 75
 
static const int POTION_TURQUOISE = 56
 
static const int POTION_CRIMSON = 57
 
static const int POTION_AZURE = 58
 
static const int POTION_JADE = 59
 
static const int POTION_GOLDEN = 60
 
static const int POTION_MAGENTA = 61
 
static const int POTION_CHARCOAL = 62
 
static const int POTION_IVORY = 63
 
static const int POTION_AMBER = 64
 
static const int POTION_BISTRE = 65
 
static const int POTION_INDIGO = 66
 
static const int POTION_SILVER = 67
 
static const int SCROLL_KAUNAN = 40
 
static const int SCROLL_SOWILO = 41
 
static const int SCROLL_LAGUZ = 42
 
static const int SCROLL_YNGVI = 43
 
static const int SCROLL_GYFU = 44
 
static const int SCROLL_RAIDO = 45
 
static const int SCROLL_ISAZ = 46
 
static const int SCROLL_MANNAZ = 47
 
static const int SCROLL_NAUDIZ = 76
 
static const int SCROLL_BERKANAN = 77
 
static const int SCROLL_ODAL = 78
 
static const int SCROLL_TIWAZ = 79
 
static const int SCROLL_WIPE_OUT = 117
 
static const int SEED_FIREBLOOM = 88
 
static const int SEED_ICECAP = 89
 
static const int SEED_SORROWMOSS = 90
 
static const int SEED_DREAMWEED = 91
 
static const int SEED_SUNGRASS = 92
 
static const int SEED_EARTHROOT = 93
 
static const int SEED_FADELEAF = 94
 
static const int SEED_ROTBERRY = 95
 
static const int ROSE = 100
 
static const int PICKAXE = 101
 
static const int ORE = 102
 
static const int SKULL = 103
 
static const int PHANTOM = 118
 
static const int DUST = 121
 
static const int TOKEN = 122
 
static const int BONES = 0
 
static const int CHEST = 11
 
static const int LOCKED_CHEST = 12
 
static const int TOMB = 13
 
static const int CRYSTAL_CHEST = 105
 
static const int HIDDEN = 119
 
static const int RATION = 4
 
static const int PASTY = 112
 
static const int MEAT = 113
 
static const int STEAK = 114
 
static const int OVERPRICED = 115
 
static const int CARPACCIO = 116
 
static const int POUCH = 83
 
static const int HOLDER = 104
 
static const int HOLSTER = 111
 
static const int KEYRING = 126
 
static const int SPARK_UPGRADE = 117
 
static const int SPARK_ENCHANT = 118
 
static const int ANKH = 1
 
static const int GOLD = 14
 
static const int STYLUS = 80
 
static const int DEWDROP = 81
 
static const int MASTERY = 82
 
static const int TORCH = 84
 
static const int BEACON = 85
 
static const int KIT = 86
 
static const int AMULET = 87
 
static const int VIAL = 120
 
static const int WEIGHT = 123
 
static const int BOMB = 124
 
static const int HONEYPOT = 125
 

Member Data Documentation

◆ AMULET

const int ItemSpriteSheet::AMULET = 87
static

◆ ANKH

const int ItemSpriteSheet::ANKH = 1
static

◆ ARMOR

const int ItemSpriteSheet::ARMOR = 6
static

◆ ARMOR_CLOTH

const int ItemSpriteSheet::ARMOR_CLOTH = 24
static

◆ ARMOR_HUNTRESS

const int ItemSpriteSheet::ARMOR_HUNTRESS = 99
static

◆ ARMOR_LEATHER

const int ItemSpriteSheet::ARMOR_LEATHER = 25
static

◆ ARMOR_MAGE

const int ItemSpriteSheet::ARMOR_MAGE = 98
static

◆ ARMOR_MAIL

const int ItemSpriteSheet::ARMOR_MAIL = 26
static

◆ ARMOR_PLATE

const int ItemSpriteSheet::ARMOR_PLATE = 28
static

◆ ARMOR_ROGUE

const int ItemSpriteSheet::ARMOR_ROGUE = 96
static

◆ ARMOR_SCALE

const int ItemSpriteSheet::ARMOR_SCALE = 27
static

◆ ARMOR_WARRIOR

const int ItemSpriteSheet::ARMOR_WARRIOR = 97
static

◆ BATTLE_AXE

const int ItemSpriteSheet::BATTLE_AXE = 22
static

◆ BEACON

const int ItemSpriteSheet::BEACON = 85
static

◆ BOMB

const int ItemSpriteSheet::BOMB = 124
static

◆ BONES

const int ItemSpriteSheet::BONES = 0
static

◆ BOOMERANG

const int ItemSpriteSheet::BOOMERANG = 106
static

◆ CARPACCIO

const int ItemSpriteSheet::CARPACCIO = 116
static

◆ CHEST

const int ItemSpriteSheet::CHEST = 11
static

◆ CRYSTAL_CHEST

const int ItemSpriteSheet::CRYSTAL_CHEST = 105
static

◆ CURARE_DART

const int ItemSpriteSheet::CURARE_DART = 109
static

◆ DAGGER

const int ItemSpriteSheet::DAGGER = 19
static

◆ DART

const int ItemSpriteSheet::DART = 31
static

◆ DEWDROP

const int ItemSpriteSheet::DEWDROP = 81
static

◆ DUST

const int ItemSpriteSheet::DUST = 121
static

◆ GLAIVE

const int ItemSpriteSheet::GLAIVE = 30
static

◆ GOLD

const int ItemSpriteSheet::GOLD = 14
static

◆ GOLDEN_KEY

const int ItemSpriteSheet::GOLDEN_KEY = 10
static

◆ HIDDEN

const int ItemSpriteSheet::HIDDEN = 119
static

◆ HOLDER

const int ItemSpriteSheet::HOLDER = 104
static

◆ HOLSTER

const int ItemSpriteSheet::HOLSTER = 111
static

◆ HONEYPOT

const int ItemSpriteSheet::HONEYPOT = 125
static

◆ INCENDIARY_DART

const int ItemSpriteSheet::INCENDIARY_DART = 108
static

◆ IRON_KEY

const int ItemSpriteSheet::IRON_KEY = 9
static

◆ JAVELIN

const int ItemSpriteSheet::JAVELIN = 110
static

◆ KEYRING

const int ItemSpriteSheet::KEYRING = 126
static

◆ KIT

const int ItemSpriteSheet::KIT = 86
static

◆ KNUCKLEDUSTER

const int ItemSpriteSheet::KNUCKLEDUSTER = 16
static

◆ LOCKED_CHEST

const int ItemSpriteSheet::LOCKED_CHEST = 12
static

◆ LONG_SWORD

const int ItemSpriteSheet::LONG_SWORD = 21
static

◆ MACE

const int ItemSpriteSheet::MACE = 18
static

◆ MASTERY

const int ItemSpriteSheet::MASTERY = 82
static

◆ MEAT

const int ItemSpriteSheet::MEAT = 113
static

◆ ORE

const int ItemSpriteSheet::ORE = 102
static

◆ OVERPRICED

const int ItemSpriteSheet::OVERPRICED = 115
static

◆ PASTY

const int ItemSpriteSheet::PASTY = 112
static

◆ PHANTOM

const int ItemSpriteSheet::PHANTOM = 118
static

◆ PICKAXE

const int ItemSpriteSheet::PICKAXE = 101
static

◆ POTION_AMBER

const int ItemSpriteSheet::POTION_AMBER = 64
static

◆ POTION_AZURE

const int ItemSpriteSheet::POTION_AZURE = 58
static

◆ POTION_BISTRE

const int ItemSpriteSheet::POTION_BISTRE = 65
static

◆ POTION_CHARCOAL

const int ItemSpriteSheet::POTION_CHARCOAL = 62
static

◆ POTION_CRIMSON

const int ItemSpriteSheet::POTION_CRIMSON = 57
static

◆ POTION_GOLDEN

const int ItemSpriteSheet::POTION_GOLDEN = 60
static

◆ POTION_INDIGO

const int ItemSpriteSheet::POTION_INDIGO = 66
static

◆ POTION_IVORY

const int ItemSpriteSheet::POTION_IVORY = 63
static

◆ POTION_JADE

const int ItemSpriteSheet::POTION_JADE = 59
static

◆ POTION_MAGENTA

const int ItemSpriteSheet::POTION_MAGENTA = 61
static

◆ POTION_SILVER

const int ItemSpriteSheet::POTION_SILVER = 67
static

◆ POTION_TURQUOISE

const int ItemSpriteSheet::POTION_TURQUOISE = 56
static

◆ POUCH

const int ItemSpriteSheet::POUCH = 83
static

◆ QUARTERSTAFF

const int ItemSpriteSheet::QUARTERSTAFF = 17
static

◆ RATION

const int ItemSpriteSheet::RATION = 4
static

◆ RING

const int ItemSpriteSheet::RING = 7
static

◆ RING_AGATE

const int ItemSpriteSheet::RING_AGATE = 75
static

◆ RING_AMETHYST

const int ItemSpriteSheet::RING_AMETHYST = 36
static

◆ RING_DIAMOND

const int ItemSpriteSheet::RING_DIAMOND = 32
static

◆ RING_EMERALD

const int ItemSpriteSheet::RING_EMERALD = 72
static

◆ RING_GARNET

const int ItemSpriteSheet::RING_GARNET = 34
static

◆ RING_ONYX

const int ItemSpriteSheet::RING_ONYX = 38
static

◆ RING_OPAL

const int ItemSpriteSheet::RING_OPAL = 33
static

◆ RING_QUARTZ

const int ItemSpriteSheet::RING_QUARTZ = 74
static

◆ RING_RUBY

const int ItemSpriteSheet::RING_RUBY = 35
static

◆ RING_SAPPHIRE

const int ItemSpriteSheet::RING_SAPPHIRE = 73
static

◆ RING_TOPAZ

const int ItemSpriteSheet::RING_TOPAZ = 37
static

◆ RING_TOURMALINE

const int ItemSpriteSheet::RING_TOURMALINE = 39
static

◆ ROSE

const int ItemSpriteSheet::ROSE = 100
static

◆ SCROLL_BERKANAN

const int ItemSpriteSheet::SCROLL_BERKANAN = 77
static

◆ SCROLL_GYFU

const int ItemSpriteSheet::SCROLL_GYFU = 44
static

◆ SCROLL_ISAZ

const int ItemSpriteSheet::SCROLL_ISAZ = 46
static

◆ SCROLL_KAUNAN

const int ItemSpriteSheet::SCROLL_KAUNAN = 40
static

◆ SCROLL_LAGUZ

const int ItemSpriteSheet::SCROLL_LAGUZ = 42
static

◆ SCROLL_MANNAZ

const int ItemSpriteSheet::SCROLL_MANNAZ = 47
static

◆ SCROLL_NAUDIZ

const int ItemSpriteSheet::SCROLL_NAUDIZ = 76
static

◆ SCROLL_ODAL

const int ItemSpriteSheet::SCROLL_ODAL = 78
static

◆ SCROLL_RAIDO

const int ItemSpriteSheet::SCROLL_RAIDO = 45
static

◆ SCROLL_SOWILO

const int ItemSpriteSheet::SCROLL_SOWILO = 41
static

◆ SCROLL_TIWAZ

const int ItemSpriteSheet::SCROLL_TIWAZ = 79
static

◆ SCROLL_WIPE_OUT

const int ItemSpriteSheet::SCROLL_WIPE_OUT = 117
static

◆ SCROLL_YNGVI

const int ItemSpriteSheet::SCROLL_YNGVI = 43
static

◆ SEED_DREAMWEED

const int ItemSpriteSheet::SEED_DREAMWEED = 91
static

◆ SEED_EARTHROOT

const int ItemSpriteSheet::SEED_EARTHROOT = 93
static

◆ SEED_FADELEAF

const int ItemSpriteSheet::SEED_FADELEAF = 94
static

◆ SEED_FIREBLOOM

const int ItemSpriteSheet::SEED_FIREBLOOM = 88
static

◆ SEED_ICECAP

const int ItemSpriteSheet::SEED_ICECAP = 89
static

◆ SEED_ROTBERRY

const int ItemSpriteSheet::SEED_ROTBERRY = 95
static

◆ SEED_SORROWMOSS

const int ItemSpriteSheet::SEED_SORROWMOSS = 90
static

◆ SEED_SUNGRASS

const int ItemSpriteSheet::SEED_SUNGRASS = 92
static

◆ SHORT_SWORD

const int ItemSpriteSheet::SHORT_SWORD = 2
static

◆ SHURIKEN

const int ItemSpriteSheet::SHURIKEN = 15
static

◆ SKELETON_KEY

const int ItemSpriteSheet::SKELETON_KEY = 8
static

◆ SKULL

const int ItemSpriteSheet::SKULL = 103
static

◆ SMTH

const int ItemSpriteSheet::SMTH = 127
static

◆ SPARK_ENCHANT

const int ItemSpriteSheet::SPARK_ENCHANT = 118
static

◆ SPARK_UPGRADE

const int ItemSpriteSheet::SPARK_UPGRADE = 117
static

◆ SPEAR

const int ItemSpriteSheet::SPEAR = 29
static

◆ STEAK

const int ItemSpriteSheet::STEAK = 114
static

◆ STYLUS

const int ItemSpriteSheet::STYLUS = 80
static

◆ SWORD

const int ItemSpriteSheet::SWORD = 20
static

◆ TOKEN

const int ItemSpriteSheet::TOKEN = 122
static

◆ TOMAHAWK

const int ItemSpriteSheet::TOMAHAWK = 107
static

◆ TOMB

const int ItemSpriteSheet::TOMB = 13
static

◆ TORCH

const int ItemSpriteSheet::TORCH = 84
static

◆ VIAL

const int ItemSpriteSheet::VIAL = 120
static

◆ WAND_BAMBOO

const int ItemSpriteSheet::WAND_BAMBOO = 68
static

◆ WAND_BIRCH

const int ItemSpriteSheet::WAND_BIRCH = 71
static

◆ WAND_CHERRY

const int ItemSpriteSheet::WAND_CHERRY = 51
static

◆ WAND_EBONY

const int ItemSpriteSheet::WAND_EBONY = 50
static

◆ WAND_HOLLY

const int ItemSpriteSheet::WAND_HOLLY = 48
static

◆ WAND_MAGIC_MISSILE

const int ItemSpriteSheet::WAND_MAGIC_MISSILE = 3
static

◆ WAND_MAHOGANY

const int ItemSpriteSheet::WAND_MAHOGANY = 55
static

◆ WAND_OAK

const int ItemSpriteSheet::WAND_OAK = 70
static

◆ WAND_PURPLEHEART

const int ItemSpriteSheet::WAND_PURPLEHEART = 69
static

◆ WAND_ROWAN

const int ItemSpriteSheet::WAND_ROWAN = 53
static

◆ WAND_TEAK

const int ItemSpriteSheet::WAND_TEAK = 52
static

◆ WAND_WILLOW

const int ItemSpriteSheet::WAND_WILLOW = 54
static

◆ WAND_YEW

const int ItemSpriteSheet::WAND_YEW = 49
static

◆ WAR_HAMMER

const int ItemSpriteSheet::WAR_HAMMER = 23
static

◆ WEAPON

const int ItemSpriteSheet::WEAPON = 5
static

◆ WEIGHT

const int ItemSpriteSheet::WEIGHT = 123
static

The documentation for this class was generated from the following file: