#include <armor.h>


Public Member Functions | |
| CLASSNAME (Multiplicity) | |
| CLASSOBJECT (Multiplicity) | |
| virtual int | proc (Armor *armor, Char *attacker, Char *defender, int damage) |
| virtual String | name (const String &weaponName) |
| virtual ItemSprite::Glowing * | glowing () |
Public Member Functions inherited from Armor::Glyph | |
| Glyph () | |
| virtual std::string | getClassName () |
| virtual void | restoreFromBundle (Bundle *bundle) |
| virtual void | storeInBundle (Bundle *bundle) |
| boolean | checkOwner (Char *owner) |
Public Member Functions inherited from Object | |
| virtual std::string | getObject ()=0 |
Additional Inherited Members | |
Static Public Member Functions inherited from Armor::Glyph | |
| static Glyph * | random () |
| Multiplicity::CLASSNAME | ( | Multiplicity | ) |
| Multiplicity::CLASSOBJECT | ( | Multiplicity | ) |
|
inlinevirtual |
Reimplemented from Armor::Glyph.
Reimplemented from Armor::Glyph.