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PixelDungeon Class Reference

#include <pixeldungeon.h>

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Public Member Functions

 PixelDungeon ()
 
 ~PixelDungeon ()
 

Static Public Member Functions

static bool landscape ()
 
static bool scaleUp ()
 
static void switchNoFade (Scene *c)
 
static bool immersed ()
 
static void scaleUp (bool value)
 
static void zoom (int value)
 
static int zoom ()
 
static void music (bool value)
 
static bool music ()
 
static void soundFx (bool value)
 
static bool soundFx ()
 
static void brightness (bool value)
 
static bool brightness ()
 
static void donated (const std::string &value)
 
static std::string donated ()
 
static void lastClass (int value)
 
static int lastClass ()
 
static void challenges (int value)
 
static int challenges ()
 
static void intro (bool value)
 
static bool intro ()
 

Constructor & Destructor Documentation

◆ PixelDungeon()

PixelDungeon::PixelDungeon ( )

◆ ~PixelDungeon()

PixelDungeon::~PixelDungeon ( )

Member Function Documentation

◆ brightness() [1/2]

bool PixelDungeon::brightness ( )
static
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◆ brightness() [2/2]

void PixelDungeon::brightness ( bool value)
static
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◆ challenges() [1/2]

int PixelDungeon::challenges ( )
static
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◆ challenges() [2/2]

void PixelDungeon::challenges ( int value)
static
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◆ donated() [1/2]

std::string PixelDungeon::donated ( )
static
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◆ donated() [2/2]

void PixelDungeon::donated ( const std::string & value)
static
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◆ immersed()

bool PixelDungeon::immersed ( )
static
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◆ intro() [1/2]

bool PixelDungeon::intro ( )
static
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◆ intro() [2/2]

void PixelDungeon::intro ( bool value)
static
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◆ landscape()

bool PixelDungeon::landscape ( )
static
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◆ lastClass() [1/2]

int PixelDungeon::lastClass ( )
static
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◆ lastClass() [2/2]

void PixelDungeon::lastClass ( int value)
static
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◆ music() [1/2]

bool PixelDungeon::music ( )
static
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◆ music() [2/2]

void PixelDungeon::music ( bool value)
static
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◆ scaleUp() [1/2]

bool PixelDungeon::scaleUp ( )
static
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◆ scaleUp() [2/2]

void PixelDungeon::scaleUp ( bool value)
static
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◆ soundFx() [1/2]

bool PixelDungeon::soundFx ( )
static
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◆ soundFx() [2/2]

void PixelDungeon::soundFx ( bool value)
static
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◆ switchNoFade()

void PixelDungeon::switchNoFade ( Scene * c)
static
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◆ zoom() [1/2]

int PixelDungeon::zoom ( )
static
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◆ zoom() [2/2]

void PixelDungeon::zoom ( int value)
static
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The documentation for this class was generated from the following files: