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PotionOfHealing Class Reference

#include <potion.h>

Inheritance diagram for PotionOfHealing:
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Public Member Functions

 PotionOfHealing ()
 
virtual std::string getClassName ()
 
virtual String desc ()
 
virtual int price ()
 
- Public Member Functions inherited from Potion
 Potion ()
 
virtual void actions (Hero *hero, std::vector< std::string > &actions)
 
virtual void execute (Hero *hero, std::string action)
 
virtual void doThrow (Hero *hero)
 
virtual void shatter (int cell)
 
boolean isKnown ()
 
void setKnown ()
 
virtual Itemidentify ()
 
virtual String Name ()
 
virtual String info ()
 
virtual boolean isIdentified ()
 
virtual boolean isUpgradable ()
 
- Public Member Functions inherited from Item
 CLASSNAME (Item)
 
 CLASSOBJECT (Item)
 
 Item ()
 
virtual bool doPickUp (Hero *hero)
 
virtual void doDrop (Hero *hero)
 
virtual std::string toString ()
 
std::string trueName ()
 
int Image ()
 
Itemdetach (Bag *container)
 
ItemdetachAll (Bag *container)
 
virtual ItemSprite::Glowingglowing ()
 
virtual void storeInBundle (Bundle *bundle)
 
virtual void restoreFromBundle (Bundle *bundle)
 
virtual bool isEquipped (Hero *hero)
 
virtual int effectiveLevel ()
 
int Quantity ()
 
void Quantity (int value)
 
virtual void cast (Hero *user, int dst)
 
virtual void getBroken ()
 
bool isBroken ()
 
virtual void fix ()
 
virtual int maxDurability (int lvl)
 
int maxDurability ()
 
int visiblyUpgraded ()
 
virtual Itemrandom ()
 
virtual void Level (int value)
 
int Level ()
 
virtual boolean collect (Bag *container)
 
void use ()
 
void updateQuickslot ()
 
virtual Itemupgrade ()
 
virtual Itemdegrade ()
 
Itemdegrade (int n)
 
int considerState (int price)
 
void polish ()
 
std::string status ()
 
- Public Member Functions inherited from Object
virtual std::string getObject ()=0
 

Static Public Member Functions

static ItemCreate ()
 
static void heal (Hero *hero)
 
- Static Public Member Functions inherited from Potion
static void initColors ()
 
static void save (Bundle *bundle)
 
static void restore (Bundle *bundle)
 
static std::set< std::string > getKnown ()
 
static std::set< std::string > getUnknown ()
 
static boolean allKnown ()
 
- Static Public Member Functions inherited from Item
static void evoke (Hero *hero)
 
static ItemVirtual (const std::string &cl)
 

Protected Member Functions

virtual void apply (Hero *hero)
 
- Protected Member Functions inherited from Potion
void drink (Hero *hero)
 
virtual void onThrow (int cell)
 
String Color ()
 
void splash (int cell)
 
- Protected Member Functions inherited from Item
virtual void onDetach ()
 

Additional Inherited Members

- Public Attributes inherited from Item
std::string defaultAction
 
std::string name = "smth"
 
int image = 0
 
bool stackable = false
 
bool levelKnown = false
 
bool cursed
 
bool cursedKnown
 
bool unique = false
 
int quantity
 
- Static Public Attributes inherited from Potion
static const String AC_DRINK = "DRINK"
 
- Static Public Attributes inherited from Item
static HerocurUser
 
static ItemcurItem
 
- Static Protected Attributes inherited from Item
static const float TIME_TO_THROW = 1.0f
 
static const float TIME_TO_PICK_UP = 1.0f
 
static const float TIME_TO_DROP = 0.5f
 
static const std::string AC_DROP = "lang.item_drop"
 
static const std::string AC_THROW = "lang.item_throw"
 
static CellSelector::Listenerthrower = new CellSelectorListenerNew()
 

Constructor & Destructor Documentation

◆ PotionOfHealing()

PotionOfHealing::PotionOfHealing ( )
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Member Function Documentation

◆ apply()

void PotionOfHealing::apply ( Hero * hero)
protectedvirtual

Reimplemented from Potion.

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◆ Create()

static Item * PotionOfHealing::Create ( )
inlinestatic
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◆ desc()

virtual String PotionOfHealing::desc ( )
inlinevirtual

Reimplemented from Item.

◆ getClassName()

virtual std::string PotionOfHealing::getClassName ( )
inlinevirtual

Reimplemented from Potion.

◆ heal()

void PotionOfHealing::heal ( Hero * hero)
static
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◆ price()

virtual int PotionOfHealing::price ( )
inlinevirtual

Reimplemented from Potion.

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The documentation for this class was generated from the following files: