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RingOfDetection::Detection Member List

This is the complete list of members for RingOfDetection::Detection, including all inherited members.

act()Ring::RingBuffvirtual
Actor()Actor
add(Actor *actor)Actorstatic
addDelayed(Actor *actor, float delay)Actorstatic
affect(Char *target, const std::string &buffClass)Buffstatic
affect(Char *target, const std::string &buffClass, float duration)Buffstatic
allActorstatic
append(Char *target, const std::string &buff)Buffstatic
append(Char *target, const std::string &buffClass, float duration)Buffstatic
attachTo(Char *target)Ring::RingBuffvirtual
Buff()Buff
className()RingOfDetection::Detectioninlinestatic
clear()Actorstatic
cooldown()Actorinlineprotected
detach()Buffvirtual
detach(Buff *buff)Buffstatic
detach(Char *target, const std::string &cl)Buffstatic
Detection(Ring *r)RingOfDetection::Detectioninline
diactivate()Actorinlineprotected
findById(int id)Actorstatic
findChar(int pos)Actorstatic
fixTime()Actorstatic
freeCell(int pos)Actorstatic
getClassName()RingOfDetection::Detectioninlinevirtual
icon()Buffvirtual
Id()Actor
init()Actorstatic
levelRing::RingBuff
next()Actorinline
occupyCell(Char *ch)Actorstatic
onAdd()Actorinlineprotectedvirtual
onRemove()Actorinlineprotectedvirtual
postpone(float time)Actorprotected
process()Actorstatic
prolong(Char *target, const std::string &buffClass, float duration)Buffstatic
remove(Actor *actor)Actorstatic
restoreFromBundle(Bundle *bundle)Actorvirtual
ringRing::RingBuff
RingBuff(Ring *r)Ring::RingBuff
spend(float time)Actorinlineprotectedvirtual
storeInBundle(Bundle *bundle)Actorvirtual
targetBuff
TICKActorstatic
toString()=0Buffpure virtual