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Scroll Class Referenceabstract

#include <scroll.h>

Inheritance diagram for Scroll:
Collaboration diagram for Scroll:

Public Member Functions

 Scroll ()
 
virtual void actions (Hero *hero, std::vector< std::string > &actions)
 
virtual void execute (Hero *hero, const std::string action)
 
virtual bool isKnown ()
 
void setKnown ()
 
virtual Itemidentify ()
 
virtual std::string Name ()
 
virtual String info ()
 
virtual bool isUpgradable ()
 
virtual boolean isIdentified ()
 
virtual int price ()
 
- Public Member Functions inherited from Item
 CLASSNAME (Item)
 
 CLASSOBJECT (Item)
 
 Item ()
 
virtual bool doPickUp (Hero *hero)
 
virtual void doDrop (Hero *hero)
 
virtual void doThrow (Hero *hero)
 
virtual std::string toString ()
 
std::string trueName ()
 
int Image ()
 
Itemdetach (Bag *container)
 
ItemdetachAll (Bag *container)
 
virtual ItemSprite::Glowingglowing ()
 
virtual void storeInBundle (Bundle *bundle)
 
virtual void restoreFromBundle (Bundle *bundle)
 
virtual bool isEquipped (Hero *hero)
 
virtual int effectiveLevel ()
 
virtual std::string desc ()
 
int Quantity ()
 
void Quantity (int value)
 
virtual void cast (Hero *user, int dst)
 
virtual void getBroken ()
 
bool isBroken ()
 
virtual void fix ()
 
virtual int maxDurability (int lvl)
 
int maxDurability ()
 
int visiblyUpgraded ()
 
virtual Itemrandom ()
 
virtual void Level (int value)
 
int Level ()
 
virtual boolean collect (Bag *container)
 
void use ()
 
void updateQuickslot ()
 
virtual Itemupgrade ()
 
virtual Itemdegrade ()
 
Itemdegrade (int n)
 
int considerState (int price)
 
void polish ()
 
std::string status ()
 
- Public Member Functions inherited from Object
virtual std::string getObject ()=0
 

Static Public Member Functions

static void initLabels ()
 
static void save (Bundle *bundle)
 
static void restore (Bundle *bundle)
 
static std::set< std::string > getKnown ()
 
static std::set< std::string > getUnknown ()
 
static boolean allKnown ()
 
- Static Public Member Functions inherited from Item
static void evoke (Hero *hero)
 
static ItemVirtual (const std::string &cl)
 

Static Public Attributes

static const String AC_READ = "READ"
 
- Static Public Attributes inherited from Item
static HerocurUser
 
static ItemcurItem
 

Protected Member Functions

virtual void doRead ()=0
 
void readAnimation ()
 
- Protected Member Functions inherited from Item
virtual void onThrow (int cell)
 
virtual void onDetach ()
 

Static Protected Attributes

static const float TIME_TO_READ = 1.0f
 
- Static Protected Attributes inherited from Item
static const float TIME_TO_THROW = 1.0f
 
static const float TIME_TO_PICK_UP = 1.0f
 
static const float TIME_TO_DROP = 0.5f
 
static const std::string AC_DROP = "lang.item_drop"
 
static const std::string AC_THROW = "lang.item_throw"
 
static CellSelector::Listenerthrower = new CellSelectorListenerNew()
 

Additional Inherited Members

- Public Attributes inherited from Item
std::string defaultAction
 
std::string name = "smth"
 
int image = 0
 
bool stackable = false
 
bool levelKnown = false
 
bool cursed
 
bool cursedKnown
 
bool unique = false
 
int quantity
 

Constructor & Destructor Documentation

◆ Scroll()

Scroll::Scroll ( )

Member Function Documentation

◆ actions()

void Scroll::actions ( Hero * hero,
std::vector< std::string > & actions )
virtual

Reimplemented from Item.

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◆ allKnown()

static boolean Scroll::allKnown ( )
inlinestatic

◆ doRead()

◆ execute()

void Scroll::execute ( Hero * hero,
const std::string action )
virtual

Reimplemented from Item.

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◆ getKnown()

std::set< std::string > Scroll::getKnown ( )
static
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◆ getUnknown()

static std::set< std::string > Scroll::getUnknown ( )
inlinestatic
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◆ identify()

Item * Scroll::identify ( )
virtual

Reimplemented from Item.

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◆ info()

String Scroll::info ( )
virtual

Reimplemented from Item.

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◆ initLabels()

void Scroll::initLabels ( )
static

◆ isIdentified()

virtual boolean Scroll::isIdentified ( )
inlinevirtual

Reimplemented from Item.

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◆ isKnown()

bool Scroll::isKnown ( )
virtual
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◆ isUpgradable()

virtual bool Scroll::isUpgradable ( )
inlinevirtual

Reimplemented from Item.

◆ Name()

virtual std::string Scroll::Name ( )
inlinevirtual

Reimplemented from Item.

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◆ price()

virtual int Scroll::price ( )
inlinevirtual

Reimplemented from Item.

Reimplemented in ScrollOfIdentify, ScrollOfLullaby, ScrollOfMagicMapping, ScrollOfPsionicBlast, ScrollOfRecharging, ScrollOfRemoveCurse, ScrollOfTeleportation, and ScrollOfTerror.

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◆ readAnimation()

void Scroll::readAnimation ( )
protected

◆ restore()

void Scroll::restore ( Bundle * bundle)
static

◆ save()

void Scroll::save ( Bundle * bundle)
static

◆ setKnown()

void Scroll::setKnown ( )
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Member Data Documentation

◆ AC_READ

const String Scroll::AC_READ = "READ"
static

◆ TIME_TO_READ

const float Scroll::TIME_TO_READ = 1.0f
staticprotected

The documentation for this class was generated from the following files: