My Project
 
Loading...
Searching...
No Matches
flameparticle.h
Go to the documentation of this file.
1#pragma once
2
3#include "pixelparticle.h"
4#include "emitter.h"
5
6class FlameParticle :public Shrinking{
7public:
8 static Emitter::Factory* FACTORY;
9
11 void reset(float x, float y);
12 virtual void update();
13};
static Emitter::Factory * FACTORY
Definition flameparticle.h:8
virtual void update()
Definition flameparticle.cpp:49
FlameParticle()
Definition flameparticle.cpp:23
void reset(float x, float y)
Definition flameparticle.cpp:34