#include <flameparticle.h>


Public Member Functions | |
| FlameParticle () | |
| void | reset (float x, float y) |
| virtual void | update () |
Static Public Attributes | |
| static Emitter::Factory * | FACTORY = new FlameParticleFactoryNew() |
| FlameParticle::FlameParticle | ( | ) |
| void FlameParticle::reset | ( | float | x, |
| float | y ) |
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virtual |
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static |