7 static const std::string TXT_EQUIP_CURSED;
19 virtual int min() = 0;
20 virtual int max() = 0;
Definition equipableitem.h:5
virtual boolean collect(Bag *container)
Definition item.cpp:301
Definition kindofweapon.h:5
virtual float acuracyFactor(Hero *hero)
Definition kindofweapon.h:23
virtual bool isEquipped(Hero *hero)
Definition kindofweapon.cpp:16
virtual float speedFactor(Hero *hero)
Definition kindofweapon.h:24
virtual bool doUnequip(Hero *hero, bool collect, bool single)
Definition kindofweapon.cpp:50
virtual void actions(Hero *hero, std::vector< std::string > &actions)
Definition kindofweapon.cpp:10
virtual void activate(Hero *hero)
Definition kindofweapon.h:17
static const float TIME_TO_EQUIP
Definition kindofweapon.h:10
virtual int damageRoll(Hero *owner)
Definition kindofweapon.cpp:63
virtual void proc(Char *attacker, Char *defender, int damage)
Definition kindofweapon.h:25
virtual bool doEquip(Hero *hero)
Definition kindofweapon.cpp:21