17 virtual int dr() {
return 4; }
23 static const float TIME_TO_ZAP;
24 static const std::string TXT_LIGHTNING_KILLED;
void next()
Definition actor.h:33
Char()
Definition char.cpp:34
Definition charsprite.h:13
int target
Definition mob.h:58
Char * enemy
Definition mob.h:65
Mob()
Definition mob.cpp:17
virtual bool doAttack(Char *enemy)
Definition shaman.cpp:15
static Mob * CreateShaman()
Definition shaman.cpp:72
Shaman()
Definition shaman.cpp:77
virtual int attackSkill(Char *target)
Definition shaman.h:16
virtual CharSprite * Sprite()
Definition shaman.cpp:67
virtual void call()
Definition shaman.h:12
virtual std::string getClassName()
Definition shaman.h:9
virtual bool canAttack(Char *enemy)
Definition shaman.cpp:10
virtual std::string description()
Definition shaman.cpp:97
virtual int dr()
Definition shaman.h:17
virtual int damageRoll()
Definition shaman.cpp:92