28 static const std::string GOLD;
29 static const std::string DEEPEST;
30 static const std::string SLAIN;
31 static const std::string FOOD;
32 static const std::string ALCHEMY;
33 static const std::string PIRANHAS;
34 static const std::string NIGHT;
35 static const std::string ANKHS;
36 static const std::string DURATION;
37 static const std::string AMULET;
Definition statistics.h:6
static int nightHunt
Definition statistics.h:14
static int ankhsUsed
Definition statistics.h:15
static int goldCollected
Definition statistics.h:8
static bool amuletObtained
Definition statistics.h:22
static bool completedWithNoKilling
Definition statistics.h:20
static void storeInBundle(Bundle *bundle)
Definition statistics.cpp:48
static float duration
Definition statistics.h:17
static void restoreFromBundle(Bundle *bundle)
Definition statistics.cpp:62
static int enemiesSlain
Definition statistics.h:10
static int foodEaten
Definition statistics.h:11
static int potionsCooked
Definition statistics.h:12
static int piranhasKilled
Definition statistics.h:13
static int deepestFloor
Definition statistics.h:9
static void reset()
Definition statistics.cpp:30
static bool qualifiedForNoKilling
Definition statistics.h:19