#include <statistics.h>
◆ reset()
| void Statistics::reset |
( |
| ) |
|
|
static |
◆ restoreFromBundle()
| void Statistics::restoreFromBundle |
( |
Bundle * | bundle | ) |
|
|
static |
◆ storeInBundle()
| void Statistics::storeInBundle |
( |
Bundle * | bundle | ) |
|
|
static |
◆ amuletObtained
| bool Statistics::amuletObtained = false |
|
static |
◆ ankhsUsed
| int Statistics::ankhsUsed |
|
static |
◆ completedWithNoKilling
| bool Statistics::completedWithNoKilling = false |
|
static |
◆ deepestFloor
| int Statistics::deepestFloor |
|
static |
◆ duration
| float Statistics::duration |
|
static |
◆ enemiesSlain
| int Statistics::enemiesSlain |
|
static |
◆ foodEaten
| int Statistics::foodEaten |
|
static |
◆ goldCollected
| int Statistics::goldCollected |
|
static |
◆ nightHunt
| int Statistics::nightHunt |
|
static |
◆ piranhasKilled
| int Statistics::piranhasKilled |
|
static |
◆ potionsCooked
| int Statistics::potionsCooked |
|
static |
◆ qualifiedForNoKilling
| bool Statistics::qualifiedForNoKilling = false |
|
static |
The documentation for this class was generated from the following files: