9 static const int WALL = 4;
24 static const int SIGN = 29;
25 static const int WELL = 34;
64 static const int PIT = 0x80;
68 static int flags[256];
static const int PIT
Definition terrain.h:64
static const int SECRET_SUMMONING_TRAP
Definition terrain.h:52
static const int HIGH_GRASS
Definition terrain.h:20
static const int STATUE
Definition terrain.h:26
static const int EMPTY_SP
Definition terrain.h:19
static const int ALCHEMY
Definition terrain.h:29
static const int EMPTY_DECO
Definition terrain.h:21
static const int LIGHTNING_TRAP
Definition terrain.h:47
static const int OPEN_DOOR
Definition terrain.h:11
static const int CHASM
Definition terrain.h:5
static const int GRIPPING_TRAP
Definition terrain.h:49
static const int SOLID
Definition terrain.h:61
static const int FIRE_TRAP
Definition terrain.h:38
static const int SECRET_DOOR
Definition terrain.h:35
static const int WATER
Definition terrain.h:55
static const int UNLOCKED_EXIT
Definition terrain.h:23
static const int SECRET_LIGHTNING_TRAP
Definition terrain.h:48
static const int EMPTY
Definition terrain.h:6
static const int SECRET_GRIPPING_TRAP
Definition terrain.h:50
static const int POISON_TRAP
Definition terrain.h:43
static const int PASSABLE
Definition terrain.h:57
static const int DOOR
Definition terrain.h:10
static const int WALL_DECO
Definition terrain.h:17
static void init()
Definition terrain.h:70
static const int ENTRANCE
Definition terrain.h:12
static const int SECRET_POISON_TRAP
Definition terrain.h:44
Terrain()
Definition terrain.h:155
static const int SECRET_TOXIC_TRAP
Definition terrain.h:37
static const int BARRICADE
Definition terrain.h:18
static const int LOCKED_EXIT
Definition terrain.h:22
static const int INACTIVE_TRAP
Definition terrain.h:42
static const int CHASM_FLOOR
Definition terrain.h:30
static const int EXIT
Definition terrain.h:13
static const int EMPTY_WELL
Definition terrain.h:8
static const int ALARM_TRAP
Definition terrain.h:45
static const int LOS_BLOCKING
Definition terrain.h:58
static int flags[256]
Definition terrain.h:67
static int discover(int terr)
Definition terrain.h:129
static const int SECRET_FIRE_TRAP
Definition terrain.h:39
static const int STATUE_SP
Definition terrain.h:27
static const int PEDESTAL
Definition terrain.h:16
static const int WATER_TILES
Definition terrain.h:54
static const int FLAMABLE
Definition terrain.h:59
static const int UNSTITCHABLE
Definition terrain.h:66
static const int CHASM_FLOOR_SP
Definition terrain.h:31
static const int LIQUID
Definition terrain.h:63
static const int GRASS
Definition terrain.h:7
static const int TOXIC_TRAP
Definition terrain.h:36
static const int SECRET_PARALYTIC_TRAP
Definition terrain.h:41
static const int CHASM_WATER
Definition terrain.h:33
static const int CHASM_WALL
Definition terrain.h:32
static const int SUMMONING_TRAP
Definition terrain.h:51
static const int LOCKED_DOOR
Definition terrain.h:15
static const int SECRET_ALARM_TRAP
Definition terrain.h:46
static const int EMBERS
Definition terrain.h:14
static const int WALL
Definition terrain.h:9
static const int BOOKSHELF
Definition terrain.h:28
static const int WELL
Definition terrain.h:25
static const int SECRET
Definition terrain.h:60
static const int PARALYTIC_TRAP
Definition terrain.h:40
static Terrain inst
Definition terrain.h:157
static const int SIGN
Definition terrain.h:24
static const int AVOID
Definition terrain.h:62