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wound.h
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1#pragma once
2
3#include "image.h"
4
5class Char;
6class Wound :public Image{
7private:
8 static const float TIME_TO_FADE;
9
10 float time;
11
12public:
13 Wound();
14 void reset(int p);
15
16 virtual void update();
17 static void hit(Char* ch);
18 static void hit(Char* ch, float angle);
19 static void hit(int pos);
20 static void hit(int pos, float angle);
21};
Definition char.h:9
virtual void update()
Definition wound.cpp:32
void reset(int p)
Definition wound.cpp:22
Wound()
Definition wound.cpp:14
static void hit(Char *ch)
Definition wound.cpp:48