My Project
 
Loading...
Searching...
No Matches
Burning Member List

This is the complete list of members for Burning, including all inherited members.

act()Burningvirtual
Actor()Actor
add(Actor *actor)Actorstatic
addDelayed(Actor *actor, float delay)Actorstatic
affect(Char *target, const std::string &buffClass)Buffstatic
affect(Char *target, const std::string &buffClass, float duration)Buffstatic
allActorstatic
append(Char *target, const std::string &buff)Buffstatic
append(Char *target, const std::string &buffClass, float duration)Buffstatic
attachTo(Char *target)Buffvirtual
Buff()Buff
CLASSNAME(Burning)Burning
clear()Actorstatic
cooldown()Actorinlineprotected
detach()Buffvirtual
detach(Buff *buff)Buffstatic
detach(Char *target, const std::string &cl)Buffstatic
diactivate()Actorinlineprotected
duration(Char *ch)Burningstatic
findById(int id)Actorstatic
findChar(int pos)Actorstatic
fixTime()Actorstatic
freeCell(int pos)Actorstatic
icon()Burningvirtual
Id()Actor
init()Actorstatic
next()Actorinline
occupyCell(Char *ch)Actorstatic
onAdd()Actorinlineprotectedvirtual
onDeath()Burningvirtual
onRemove()Actorinlineprotectedvirtual
postpone(float time)Actorprotected
process()Actorstatic
prolong(Char *target, const std::string &buffClass, float duration)Buffstatic
reignite(Char *ch)Burningvirtual
remove(Actor *actor)Actorstatic
restoreFromBundle(Bundle *bundle)Burningvirtual
spend(float time)Actorinlineprotectedvirtual
storeInBundle(Bundle *bundle)Burningvirtual
targetBuff
TICKActorstatic
toString()Burninginlinevirtual