My Project
 
Loading...
Searching...
No Matches
Food Class Reference

#include <food.h>

Inheritance diagram for Food:
Collaboration diagram for Food:

Public Member Functions

 Food ()
 
virtual std::string getClassName ()
 
virtual void actions (Hero *hero, std::vector< std::string > &actions)
 
virtual void execute (Hero *hero, const std::string &action)
 
virtual std::string info ()
 
virtual bool isUpgradable ()
 
virtual bool isIdentified ()
 
virtual int price ()
 
- Public Member Functions inherited from Item
 CLASSNAME (Item)
 
 CLASSOBJECT (Item)
 
 Item ()
 
virtual bool doPickUp (Hero *hero)
 
virtual void doDrop (Hero *hero)
 
virtual void doThrow (Hero *hero)
 
virtual std::string toString ()
 
virtual std::string Name ()
 
std::string trueName ()
 
int Image ()
 
Itemdetach (Bag *container)
 
ItemdetachAll (Bag *container)
 
virtual ItemSprite::Glowingglowing ()
 
virtual void storeInBundle (Bundle *bundle)
 
virtual void restoreFromBundle (Bundle *bundle)
 
virtual bool isEquipped (Hero *hero)
 
virtual int effectiveLevel ()
 
virtual std::string desc ()
 
int Quantity ()
 
void Quantity (int value)
 
virtual void execute (Hero *hero, std::string action)
 
virtual void cast (Hero *user, int dst)
 
virtual void getBroken ()
 
bool isBroken ()
 
virtual void fix ()
 
virtual int maxDurability (int lvl)
 
int maxDurability ()
 
int visiblyUpgraded ()
 
virtual Itemidentify ()
 
virtual Itemrandom ()
 
virtual void Level (int value)
 
int Level ()
 
virtual boolean collect (Bag *container)
 
void use ()
 
void updateQuickslot ()
 
virtual Itemupgrade ()
 
virtual Itemdegrade ()
 
Itemdegrade (int n)
 
int considerState (int price)
 
void polish ()
 
std::string status ()
 
- Public Member Functions inherited from Object
virtual std::string getObject ()=0
 

Static Public Member Functions

static ItemCreate ()
 
- Static Public Member Functions inherited from Item
static void evoke (Hero *hero)
 
static ItemVirtual (const std::string &cl)
 

Public Attributes

float energy
 
std::string message
 
- Public Attributes inherited from Item
std::string defaultAction
 
std::string name = "smth"
 
int image = 0
 
bool stackable = false
 
bool levelKnown = false
 
bool cursed
 
bool cursedKnown
 
bool unique = false
 
int quantity
 

Static Public Attributes

static const std::string AC_EAT = "EAT"
 
- Static Public Attributes inherited from Item
static HerocurUser
 
static ItemcurItem
 

Additional Inherited Members

- Protected Member Functions inherited from Item
virtual void onThrow (int cell)
 
virtual void onDetach ()
 
- Static Protected Attributes inherited from Item
static const float TIME_TO_THROW = 1.0f
 
static const float TIME_TO_PICK_UP = 1.0f
 
static const float TIME_TO_DROP = 0.5f
 
static const std::string AC_DROP = "lang.item_drop"
 
static const std::string AC_THROW = "lang.item_throw"
 
static CellSelector::Listenerthrower = new CellSelectorListenerNew()
 

Constructor & Destructor Documentation

◆ Food()

Food::Food ( )
Here is the caller graph for this function:

Member Function Documentation

◆ actions()

void Food::actions ( Hero * hero,
std::vector< std::string > & actions )
virtual

Reimplemented from Item.

Here is the call graph for this function:
Here is the caller graph for this function:

◆ Create()

static Item * Food::Create ( )
inlinestatic
Here is the call graph for this function:

◆ execute()

void Food::execute ( Hero * hero,
const std::string & action )
virtual

Reimplemented in FrozenCarpaccio, and MysteryMeat.

Here is the call graph for this function:
Here is the caller graph for this function:

◆ getClassName()

virtual std::string Food::getClassName ( )
inlinevirtual

◆ info()

virtual std::string Food::info ( )
inlinevirtual

Reimplemented from Item.

Reimplemented in ChargrilledMeat, FrozenCarpaccio, MysteryMeat, and Pasty.

Here is the call graph for this function:

◆ isIdentified()

virtual bool Food::isIdentified ( )
inlinevirtual

Reimplemented from Item.

◆ isUpgradable()

virtual bool Food::isUpgradable ( )
inlinevirtual

Reimplemented from Item.

◆ price()

virtual int Food::price ( )
inlinevirtual

Reimplemented from Item.

Reimplemented in ChargrilledMeat, FrozenCarpaccio, MysteryMeat, and Pasty.

Member Data Documentation

◆ AC_EAT

const std::string Food::AC_EAT = "EAT"
static

◆ energy

float Food::energy

◆ message

std::string Food::message

The documentation for this class was generated from the following files: