#include <ring.h>
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| static std::string | className () |
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| static std::string | className () |
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| static Buff * | append (Char *target, const std::string &buff) |
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| static FlavourBuff * | append (Char *target, const std::string &buffClass, float duration) |
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| static Buff * | affect (Char *target, const std::string &buffClass) |
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| static FlavourBuff * | affect (Char *target, const std::string &buffClass, float duration) |
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| static FlavourBuff * | prolong (Char *target, const std::string &buffClass, float duration) |
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| static void | detach (Buff *buff) |
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| static void | detach (Char *target, const std::string &cl) |
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| static void | fixTime () |
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| static void | clear () |
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| static Char * | findChar (int pos) |
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| static Actor * | findById (int id) |
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| static void | init () |
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| static void | addDelayed (Actor *actor, float delay) |
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| static void | remove (Actor *actor) |
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| static void | add (Actor *actor) |
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| static void | occupyCell (Char *ch) |
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| static void | freeCell (int pos) |
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| static void | process () |
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◆ Resistance()
| RingOfElements::Resistance::Resistance |
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Ring * | r | ) |
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inline |
◆ className()
| static std::string RingOfElements::Resistance::className |
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inlinestatic |
◆ durationFactor()
| float RingOfElements::Resistance::durationFactor |
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inline |
◆ getClassName()
| virtual std::string RingOfElements::Resistance::getClassName |
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inlinevirtual |
◆ resistances()
| std::set< std::string > RingOfElements::Resistance::resistances |
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◆ toString()
| virtual std::string RingOfElements::Resistance::toString |
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inlinevirtual |
The documentation for this class was generated from the following files: