20 static const std::string TXT_LEAVE;
22 static const std::string TXT_LEVEL_UP;
23 static const std::string TXT_NEW_LEVEL;
25 static const std::string TXT_SOMETHING_ELSE;
26 static const std::string TXT_LOCKED_CHEST;
27 static const std::string TXT_LOCKED_DOOR;
28 static const std::string TXT_NOTICED_SMTH;
30 static const std::string TXT_WAIT;
31 static const std::string TXT_SEARCH;
32 static const float TIME_TO_REST;
33 static const float TIME_TO_SEARCH;
36 static const std::string ATTACK;
37 static const std::string DEFENSE;
38 static const std::string STRENGTH;
39 static const std::string LEVEL;
40 static const std::string EXPERIENCE;
50 bool getCloser(
int target);
51 void checkVisibleMobs();
111 virtual void move(
int step);
113 bool search(
bool intentional);
115 void rest(
boolean tillHealthy);
119 virtual void spend(
float time);
Definition typedefine.h:59
Definition belongings.h:14
Char()
Definition char.cpp:34
Definition heroaction.h:68
Definition heroaction.h:85
Definition heroaction.h:33
Definition heroaction.h:76
Definition heroaction.h:60
Definition heroaction.h:3
Definition heroaction.h:42
Definition heroaction.h:9
Definition heroaction.h:25
Definition heroaction.h:17
Definition heroaction.h:52
Definition heroclass.h:10
int STR
Definition hero.h:85
int VisibleEnemies()
Definition hero.cpp:382
HeroClass heroClass
Definition hero.h:79
boolean shoot(Char *enemy, MissileWeapon *wep)
Definition hero.cpp:64
virtual void move(int step)
Definition hero.cpp:414
Mob * visibleEnemy(int index)
Definition hero.cpp:387
int sTR()
Definition hero.h:76
bool search(bool intentional)
Definition hero.cpp:441
bool restoreHealth
Definition hero.h:91
int tier()
Definition hero.cpp:59
ArrayList< Mob * > visibleEnemies
Definition hero.h:62
float awareness
Definition hero.h:95
bool ready
Definition hero.h:92
static void preview(GamesInProgress::Info &info, Bundle *bundle)
Definition hero.cpp:54
float attackDelay()
Definition hero.cpp:985
virtual std::string getClassName()
Definition hero.h:103
String className()
Definition hero.cpp:79
int maxExp()
Definition hero.h:108
boolean weakened
Definition hero.h:86
void busy()
Definition hero.h:110
static const int STARTING_STR
Definition hero.h:65
virtual int attackSkill(Char *target)
Definition hero.cpp:621
int lvl
Definition hero.h:88
Armor::Glyph * killerGlyph
Definition hero.h:97
void spendAndNext(float time)
Definition hero.cpp:407
MissileWeapon * rangedWeapon
Definition hero.h:82
Belongings * belongings
Definition hero.h:83
void resume()
Definition hero.cpp:400
HeroAction * lastAction
Definition hero.h:94
void rest(boolean tillHealthy)
Definition hero.cpp:598
int exp
Definition hero.h:89
Hero()
Definition hero.cpp:92
void earnExp(int exp)
Definition hero.cpp:556
bool handle(int cell)
Definition hero.cpp:311
boolean isStarving()
Definition hero.cpp:646
virtual void spend(float time)
Definition hero.cpp:607
static const std::string TXT_YOU_NOW_HAVE
Definition hero.h:64
void updateAwareness()
Definition hero.cpp:84
void live()
Definition hero.cpp:73
HeroAction * curAction
Definition hero.h:93
void interrupt()
Definition hero.cpp:432
virtual bool act()
Definition hero.cpp:212
void resurrect(int resetLevel)
Definition hero.cpp:119
HeroSubClass subClass
Definition hero.h:80
Definition heroclass.h:70
Definition gamesinprogress.h:8
std::string String
Definition typedefine.h:8