9 static const int SIZE = 16;
13 texture->filter(SmartTexture::LINEAR, SmartTexture::LINEAR);
15 GameMath::PointFSet(&scale,
SIZE,
SIZE);
19 virtual void size(
float width,
float height)
21 NinePatch::size(width /
SIZE, height /
SIZE);
24 void boxRect(
float x,
float y,
float width,
float height)
ShadowBox()
Definition shadowbox.h:11
virtual void size(float width, float height)
Definition shadowbox.h:19
void boxRect(float x, float y, float width, float height)
Definition shadowbox.h:24
static const int SIZE
Definition shadowbox.h:9