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TitleScene Class Reference

#include <titlescene.h>

Inheritance diagram for TitleScene:
Collaboration diagram for TitleScene:

Public Member Functions

void init ()
 
void placeTorch (float x, float y)
 
- Public Member Functions inherited from PixelScene
 PixelScene ()
 
 ~PixelScene ()
 

Additional Inherited Members

- Static Public Member Functions inherited from PixelScene
static BitmapText * createText (float size)
 
static BitmapText * createText (const std::string &text, float size)
 
static BitmapText * createText (Uint16 ch, float size)
 
static BitmapTextMultiline * createMultiline (float size)
 
static BitmapTextMultiline * createMultiline (const std::string &text, float size)
 
static float align (Camera *camera, float pos)
 
static float align (float pos)
 
static void align (Visual *v)
 
static void chooseFont (float size, float zoom)
 
static void showBadge (const Badges::Badge *badge)
 
- Public Attributes inherited from PixelScene
const float MIN_WIDTH_P = 128
 
const float MIN_HEIGHT_P = 224
 
const float MIN_WIDTH_L = 224
 
const float MIN_HEIGHT_L = 160
 
- Static Public Attributes inherited from PixelScene
static float defaultZoom = 0
 
static float minZoom
 
static float maxZoom
 
static Camera * uiCamera
 
static float scale = 0.3f
 
static bool noFade = false
 
- Protected Member Functions inherited from PixelScene
void fadeIn ()
 
void fadeIn (int color, bool light)
 

Member Function Documentation

◆ init()

void TitleScene::init ( )
virtual

Reimplemented from PixelScene.

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◆ placeTorch()

void TitleScene::placeTorch ( float x,
float y )
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The documentation for this class was generated from the following files: