#include <pixelscene.h>
◆ PixelScene()
| PixelScene::PixelScene |
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| ) |
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◆ ~PixelScene()
| PixelScene::~PixelScene |
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| ) |
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◆ align() [1/3]
| float PixelScene::align |
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Camera * | camera, |
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float | pos ) |
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static |
◆ align() [2/3]
| float PixelScene::align |
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float | pos | ) |
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◆ align() [3/3]
| void PixelScene::align |
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Visual * | v | ) |
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◆ chooseFont()
| void PixelScene::chooseFont |
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float | size, |
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float | zoom ) |
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◆ createMultiline() [1/2]
| BitmapTextMultiline * PixelScene::createMultiline |
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const std::string & | text, |
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float | size ) |
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◆ createMultiline() [2/2]
| BitmapTextMultiline * PixelScene::createMultiline |
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float | size | ) |
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◆ createText() [1/3]
| BitmapText * PixelScene::createText |
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const std::string & | text, |
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float | size ) |
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◆ createText() [2/3]
| BitmapText * PixelScene::createText |
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float | size | ) |
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◆ createText() [3/3]
| BitmapText * PixelScene::createText |
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Uint16 | ch, |
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float | size ) |
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◆ fadeIn() [1/2]
| void PixelScene::fadeIn |
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| ) |
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◆ fadeIn() [2/2]
| void PixelScene::fadeIn |
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int | color, |
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bool | light ) |
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◆ init()
| void PixelScene::init |
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◆ showBadge()
◆ defaultZoom
| float PixelScene::defaultZoom = 0 |
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◆ maxZoom
| float PixelScene::maxZoom |
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◆ MIN_HEIGHT_L
| const float PixelScene::MIN_HEIGHT_L = 160 |
◆ MIN_HEIGHT_P
| const float PixelScene::MIN_HEIGHT_P = 224 |
◆ MIN_WIDTH_L
| const float PixelScene::MIN_WIDTH_L = 224 |
◆ MIN_WIDTH_P
| const float PixelScene::MIN_WIDTH_P = 128 |
◆ minZoom
| float PixelScene::minZoom |
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◆ noFade
| bool PixelScene::noFade = false |
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◆ scale
| float PixelScene::scale = 0.3f |
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◆ uiCamera
| Camera * PixelScene::uiCamera |
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static |
The documentation for this class was generated from the following files: