25 static const int SIZE = 16;
28 static const float DROP_INTERVAL;
63 static int pick(
int index,
int x,
int y);
Definition itemsprite.h:10
static Glowing * WHITE
Definition itemsprite.h:12
float red
Definition itemsprite.h:15
float blue
Definition itemsprite.h:17
Glowing(int color)
Definition itemsprite.cpp:21
int color
Definition itemsprite.h:14
float period
Definition itemsprite.h:18
float green
Definition itemsprite.h:16
static int pick(int index, int x, int y)
Definition itemsprite.cpp:220
static const int SIZE
Definition itemsprite.h:25
ItemSprite * view(int image, Glowing *glowing)
Definition itemsprite.cpp:153
ItemSprite()
Definition itemsprite.cpp:38
void drop()
Definition itemsprite.cpp:111
PointF worldToCamera(int cell)
Definition itemsprite.cpp:96
virtual void update()
Definition itemsprite.cpp:163
void place(int p)
Definition itemsprite.cpp:106
Heap * heap
Definition itemsprite.h:34
virtual void revive()
Definition itemsprite.cpp:80
void link()
Definition itemsprite.cpp:68
static TextureFilm * film
Definition itemsprite.h:31
void originToCenter()
Definition itemsprite.cpp:62
glm::vec2 PointF
Definition define.h:7