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Toolbar::PickedUpItem Class Reference

#include <toolbar.h>

Inheritance diagram for Toolbar::PickedUpItem:
Collaboration diagram for Toolbar::PickedUpItem:

Public Member Functions

 PickedUpItem ()
 
void reset (Item *item, float dstX, float dstY)
 
virtual void update ()
 
- Public Member Functions inherited from ItemSprite
 ItemSprite ()
 
 ItemSprite (Item *item)
 
 ItemSprite (int image, Glowing *glowing)
 
void originToCenter ()
 
void link ()
 
void link (Heap *heap)
 
virtual void revive ()
 
PointF worldToCamera (int cell)
 
void place (int p)
 
void drop ()
 
void drop (int from)
 
ItemSpriteview (int image, Glowing *glowing)
 

Additional Inherited Members

- Static Public Member Functions inherited from ItemSprite
static int pick (int index, int x, int y)
 
- Public Attributes inherited from ItemSprite
Heapheap
 
- Static Public Attributes inherited from ItemSprite
static const int SIZE = 16
 
- Static Protected Attributes inherited from ItemSprite
static TextureFilm * film = NULL
 

Constructor & Destructor Documentation

◆ PickedUpItem()

Toolbar::PickedUpItem::PickedUpItem ( )
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Member Function Documentation

◆ reset()

void Toolbar::PickedUpItem::reset ( Item * item,
float dstX,
float dstY )
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◆ update()

void Toolbar::PickedUpItem::update ( )
virtual

Reimplemented from ItemSprite.

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The documentation for this class was generated from the following files: